Game Scripting

All about making tracks for MX Simulator
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DJ99X
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Re: Game Scripting

Postby DJ99X » Wed Mar 13, 2019 11:24 am

Did a simple rain animation. Works surprisingly well for a first attempt.


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Jakob Hubbard
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Re: Game Scripting

Postby Jakob Hubbard » Thu Mar 14, 2019 12:14 am

Looks a lot better than seq files. Good work.
Image

jlv
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Re: Game Scripting

Postby jlv » Thu Mar 14, 2019 3:34 am

Could still be a seq file. The key difference is instead of having to fill the entire track with them you can just make a few that follow the camera around.

It looks good BTW.
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DJ99X
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Re: Game Scripting

Postby DJ99X » Thu Mar 14, 2019 4:11 am

That's essentially what I did, but I didn't use a seq file. I initialised about 400 particles randomly around the camera, and once their position exceeds a radius from the camera, I move its position by 2 radii to the other side.

BydesigndecalsCO
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Re: Game Scripting

Postby BydesigndecalsCO » Thu Mar 14, 2019 6:31 am

DJ99X wrote:Image


good looking flag if you ask me


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