this is the overhead track layout image i was using

and this is the terrain map i made

Im not quit sure what happened to the 2nd set of whoops, or for that matter, what happened to the whole track.
I did, i have set the max height everywhere from 1- 200 and it isnt helping, the whoops and dragons back are still flat. I have also changed the scaling down to as low as .300000. i might need to mess with that more to get a perfect number to fit it but it was either too cramped to really ride, or the jumps were way too spread out to be able to clear them.checkerz wrote:You need to modify the terrain.hf file.