Textures

All about making tracks for MX Simulator
motox161
Posts: 520
Joined: Fri Jan 25, 2008 3:06 am
Location: Arizona

Re: Textures

Post by motox161 »

Netdemon01 wrote:My decal is showing up as a white block. Any ideas as to why this is happening? :?
save the picture of the dirt texture png in your program files ... that works for me
Gourley #13
gordy
Posts: 1099
Joined: Sat Jan 19, 2008 6:43 am
Team: Privateer
Location: Bathurst, Australia

Re: Textures

Post by gordy »

if its showing up as a white block, chances are the game cant find the texture youre telling it to look for, make sure to specify which folder it is locating in within the personal files directory
eg "@thundervalley/dirt.png"
Image
instupitious.
Netdemon01
Posts: 505
Joined: Thu Jan 10, 2008 2:02 am
Team: Privateer

Re: Textures

Post by Netdemon01 »

:D Thanks gordy. That led me to the solution. My track name is 'Steel City' but the game didn't like the folder having a space in it. Removing the space fixed everything.
#189

"This game will always be about pushing it right to the edge without going over .... to keep up with the top riders you will still have to be right on the edge of control." - jlv
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