Pulse Track Texture Pack

All about making tracks for MX Simulator
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pulse
Posts: 2053
Joined: Tue Aug 02, 2011 7:06 am

Pulse Track Texture Pack

Postby pulse » Sat Jul 13, 2019 12:43 am

hey guys, been awhile since iv posted something on here in a while.
Figure some of you guys might enjoys these.
Includes PSD files of
Color/norm/spec

feel free to do what ever with them.

Dirt Base
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Light Ruts
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Ruts
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Sand
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Grass
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https://www.mediafire.com/file/9n9vg8j5 ... k.rar/file
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BDawg
Posts: 60
Joined: Mon Aug 21, 2017 11:59 pm
Team: Underground RC

Re: Pulse Track Texture Pack

Postby BDawg » Sat Jul 13, 2019 12:49 am

So sick! Thank you

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chaseb31
Posts: 598
Joined: Wed Apr 23, 2014 12:33 am
Team: BPC | let's get it
Location: Portland, Oregon

Re: Pulse Track Texture Pack

Postby chaseb31 » Sat Jul 13, 2019 12:55 am

yee yee so sick
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Chase Blakely | Oregon Based

USABMXER1
Posts: 1106
Joined: Sat Mar 28, 2015 2:49 am
Team: BPC Team Spotter
Location: Fort Wayne, Indiana
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Re: Pulse Track Texture Pack

Postby USABMXER1 » Sat Jul 13, 2019 12:57 am

Those are clean as hell!
WBG

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137
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Team: LCQ Studios / rF
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Re: Pulse Track Texture Pack

Postby 137 » Sat Jul 13, 2019 1:31 am

My man Pulse always coming out of the blue with some fire 8) can’t wait to use these man!!
If you enjoy what I make, donate to the cause 8) It's very much appreciated!!
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BDawg
Posts: 60
Joined: Mon Aug 21, 2017 11:59 pm
Team: Underground RC

Re: Pulse Track Texture Pack

Postby BDawg » Sat Jul 13, 2019 3:34 am

Lighting issues based on orientation of the decal. Any ideas what to do?
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pulse
Posts: 2053
Joined: Tue Aug 02, 2011 7:06 am

Re: Pulse Track Texture Pack

Postby pulse » Sat Jul 13, 2019 3:45 am

BDawg wrote:Lighting issues based on orientation of the decal. Any ideas what to do?
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Double check you're specs, the process of elimination. delete the spec, then double check in game, then if still there check the norm.

I may have not deleted around the texture with the mask selective layer in the spec map.

but Im not have issues.
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aeffertz
Posts: 3627
Joined: Sat Sep 06, 2014 7:01 am
Team: W.B.G
Location: Wiscansin

Re: Pulse Track Texture Pack

Postby aeffertz » Sat Jul 13, 2019 4:38 pm

Legend!
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bootsie
Posts: 524
Joined: Wed Feb 08, 2017 4:23 am
Team: DLP
Location: Earth

Re: Pulse Track Texture Pack

Postby bootsie » Sat Jul 13, 2019 6:03 pm

Thank you!

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Bradclay306
Posts: 327
Joined: Fri Aug 19, 2016 4:42 pm
Location: UK

Re: Pulse Track Texture Pack

Postby Bradclay306 » Sat Jul 13, 2019 8:24 pm

and just as i say im done making tracks you release this fire. great work man!
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waynesim
Posts: 517
Joined: Fri Dec 30, 2011 4:48 am
Team: Privateer
Location: Nelson,New Zealand

Re: Pulse Track Texture Pack

Postby waynesim » Mon Jul 15, 2019 1:58 am

Looks bloody awesome!! great...now to start re-decaling my compound. Thanks n muchly appreciated Pulse, sweet work! :D
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zebzone235
Posts: 399
Joined: Wed Apr 18, 2012 3:40 pm
Team: Lindqvist Racing
Location: Ronneby. Sweden
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Re: Pulse Track Texture Pack

Postby zebzone235 » Sat Aug 17, 2019 1:42 am

Very generous of you to share this, thanks a lot
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