60 megs of decals

All about making tracks for MX Simulator
Pumaxcs
Posts: 13205
Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky

Re: 60 megs of decals

Post by Pumaxcs »

i think the rocks and leaves r the most unused
Image
Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
mulishatroop88
Posts: 749
Joined: Mon Mar 17, 2008 6:47 pm
Team: Privateer
Location: Lake Havasu AZ

Re: 60 megs of decals

Post by mulishatroop88 »

how do you change traction ? i need it for a new fmx course
WHOA THERE
gordy
Posts: 1099
Joined: Sat Jan 19, 2008 6:43 am
Team: Privateer
Location: Bathurst, Australia

Re: 60 megs of decals

Post by gordy »

1. what the hell does that have to do with anything in the thread?!
2. theres already a topic on it http://mxsimulator.com/benchracing3/vie ... p?f=2&t=42
:roll:
Image
instupitious.
jlv
Site Admin
Posts: 14928
Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:

Re: 60 megs of decals

Post by jlv »

If you're making a Broome Tioga replica, here's just what you need - better rocks.

rocks16x16.png
rockslight16x16.png

Image
Post Reply