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Re: Supercross Track Toolbox

Posted: Tue Aug 21, 2012 11:17 pm
by LucMx23
as you see " 137 " is doing a track with it at the moment ;) and yea i think people still use it..

Re: Supercross Track Toolbox

Posted: Tue Aug 21, 2012 11:57 pm
by checkerz
LucMx23 wrote:as you see " 137 " is doing a track with it at the moment ;) and yea i think people still use it..
Can we include your berms in the update?

Re: Supercross Track Toolbox

Posted: Wed Aug 22, 2012 12:21 am
by Boblob801
ddmx posted and said to use 32bit.
I was told that the game only reads 16bit.
Would I be better to make it at 32bit anyway??

Re: Supercross Track Toolbox

Posted: Wed Aug 22, 2012 1:01 am
by checkerz
I use 16 bit grayscale.

Re: Supercross Track Toolbox

Posted: Wed Aug 22, 2012 12:29 pm
by LucMx23
checkerz wrote:
LucMx23 wrote:as you see " 137 " is doing a track with it at the moment ;) and yea i think people still use it..
Can we include your berms in the update?
F*** yes man! :D i would be really happy with that!

Re: Supercross Track Toolbox

Posted: Wed Aug 22, 2012 3:43 pm
by mxsisboss
Mines got loads of tiny lil bumps on it. How do i fix this? I did see someone write something about that though.

Re: Supercross Track Toolbox

Posted: Wed Aug 22, 2012 4:53 pm
by checkerz
mxsisboss wrote:Mines got loads of tiny lil bumps on it. How do i fix this? I did see someone write something about that though.
The whole track or just the berms?

Re: Supercross Track Toolbox

Posted: Wed Aug 22, 2012 4:57 pm
by Stormz
mxsisboss wrote:Mines got loads of tiny lil bumps on it. How do i fix this? I did see someone write something about that though.
Idk personally, but I have heard Somoxal fixes that problem.

Re: Supercross Track Toolbox

Posted: Wed Aug 22, 2012 7:47 pm
by Boblob801
mxsisboss wrote:Mines got loads of tiny lil bumps on it. How do i fix this? I did see someone write something about that though.
The odds are your map is 8 bit, or the jumps have been re-sized badly.

Re: Supercross Track Toolbox

Posted: Wed Aug 22, 2012 8:00 pm
by 137
mxsisboss wrote:Mines got loads of tiny lil bumps on it. How do i fix this? I did see someone write something about that though.
I had the same exact problem. Come to find out that my map was 8bit gray scale. I had to re-do my whole map in 16bit. You can't just change it in the image thing, you have to re-do it all.

Re: Supercross Track Toolbox

Posted: Thu Aug 23, 2012 5:56 am
by mxsisboss
Thanks 137 I'll try that now :D

Re: Supercross Track Toolbox

Posted: Sat Sep 01, 2012 11:35 pm
by Jamesmx2000
how do u turn the jumps /layers around ?

Re: Supercross Track Toolbox

Posted: Sat Sep 01, 2012 11:52 pm
by LucMx23
ctrl+t is your friend :lol:

Re: Supercross Track Toolbox

Posted: Sun Sep 02, 2012 3:11 am
by checkerz
LucMx23 wrote:ctrl+t is your friend :lol:

Or at the top when on the move tool, there is a little checkbox that says "Show transform controls" If you check that, you can just click the edges to transform and rotate. For making tracks. I nearly always have that on.

Quick tip while we're on hot keys, CTRL+J = Duplicate layer. My best friend when building SX.

Re: Supercross Track Toolbox

Posted: Sun Sep 02, 2012 11:57 am
by LucMx23
checkerz wrote:
LucMx23 wrote:ctrl+t is your friend :lol:
CTRL+J = Duplicate layer. My best friend when building SX.
so true. :lol: