backflip ramps

All about making tracks for MX Simulator
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suzuki85
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Joined: Sun Aug 03, 2008 9:13 am

backflip ramps

Post by suzuki85 »

can someone give me a diagram of a jump that makes u do a backflip plz :D
moorin
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Re: backflip ramps

Post by moorin »

just experiement on the editor with different jump profiles
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Kawasakis
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Re: backflip ramps

Post by Kawasakis »

yea and i need to know how you do fmx ramps... :D :D
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moorin
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Re: backflip ramps

Post by moorin »

steep and sharp a guessing with a kicker on the top? i dont know i think fmx is pretty gay tbh on this game its a sim not a fmx game
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INVADEtheLINE
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Re: backflip ramps

Post by INVADEtheLINE »

You can't make an object- yet. This is cause the collision doesn't support an object of that shape.
For now, just make it look like the side profile of a real FMX ramp.
Then cover it in a tarmac texture.

The easiest way to see how they look is open up the original FMX map in the editor, and choose "Gradient Placement" and move it over the ramps to get a good look of how they should be made.

Basically, make it look almost like a quarterpipe, and throw some tar on it.
Kawasakis
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Re: backflip ramps

Post by Kawasakis »

i know all the shit :D :D but i dont know how to do sharp sides of ramp..
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INVADEtheLINE
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Re: backflip ramps

Post by INVADEtheLINE »

Oh like how to give the sides a nice sharp edge?

Place the gradient perpendicular to the ramp you just made.
You'll see how they have a slope or curve to them.
Make it sharp.
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Re: backflip ramps

Post by Kawasakis »

thnx.. :) now i little got it.. :D :D
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INVADEtheLINE
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Re: backflip ramps

Post by INVADEtheLINE »

Yeah it takes a lot of patience and practice to get quality looking ramps.

I usually leave em lumped up so they look more natural, but that's just me.
This way you can integrate them into terrain- make it look like it was carved out of a hill and such.
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