2015 Australian Supercross Round 4 Wollongong, NSW

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nascarnate
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2015 Australian Supercross Round 4 Wollongong, NSW

Post by nascarnate »

SERVER FOR RACE
simraces.com:19800

the race server will open 30 minutes before the race
(4:30pm AuEST non daylight savings time)
(New York (U.S.A. - New York) Sunday, 3 January 2016 at 1:30:00 AM EST)
(San Diego (U.S.A. - California) Saturday, 2 January 2016 at 10:30:00 PM PST)
(Dallas (U.S.A. - Texas) Sunday, 3 January 2016 at 12:30:00 AM CST)
(Corresponding UTC (GMT) Sunday, 3 January 2016 at 06:30:00)

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Ben McLeod Pro Open Points Leader
(No Red Plate Available)

Connor Holyak Pro Lites Points leader
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Supporting files for Connor Holyak

Qualifying Server: simraces.com19811

Qualifying Server: simraces.com:19812

Qualifying Server: simraces.com:19813

Qualifying Server: simraces.com:19814

Qualifying Server: simraces.com:19815

Qualifying Server: simraces.com:19816

Qualifying Server: simraces.com:19817

Qualifying Server: simraces.com:19818

if you have any questions please PM Nickerson or myself

Credit to Jack Perry for stepping up and building the track!
Logeyboy
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Location: Auckland, New Zealand

Re: 2015 Australian Supercross Round 4 Wollongong, NSW

Post by Logeyboy »

Really liking the track, can't wait to race!
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checkerz
Posts: 8787
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: 2015 Australian Supercross Round 4 Wollongong, NSW

Post by checkerz »

Quite the change in track.

Pretty fun though.

A bit too big on scale - maybe 20% less would be a huge improvement and a bit less ginormous.

Decals could use an overlay on them (rut or some other variance)

Just shapes were okay, I really liked rhythm after the finish.

Layout and ideas were cool.
J.Perry-669
Crushed Dissenter
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Location: Australia
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Re: 2015 Australian Supercross Round 4 Wollongong, NSW

Post by J.Perry-669 »

checkerz wrote:Quite the change in track.

Pretty fun though.

A bit too big on scale - maybe 20% less would be a huge improvement and a bit less ginormous.

Decals could use an overlay on them (rut or some other variance)

Just shapes were okay, I really liked rhythm after the finish.

Layout and ideas were cool.
thanks alot for the advice, i will try learn how to do decal overlays but at the moment i don't have any idea how to. the next round ill try get the scaling better, im just trying to end the series on a fun and some what challenging note. :)
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Like my Content? Like my Facebook page or Donate? https://www.facebook.com/JPerryDesigns6 ... 5656915070
J.Perry-669
Crushed Dissenter
Posts: 248
Joined: Tue Oct 27, 2015 11:27 pm
Team: JPD
Location: Australia
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Re: 2015 Australian Supercross Round 4 Wollongong, NSW

Post by J.Perry-669 »

checkerz wrote:Quite the change in track.

Pretty fun though.

A bit too big on scale - maybe 20% less would be a huge improvement and a bit less ginormous.

Decals could use an overlay on them (rut or some other variance)

Just shapes were okay, I really liked rhythm after the finish.

Layout and ideas were cool.
thanks alot for the advice, i will try learn how to do decal overlays but at the moment i don't have any idea how to. the next round ill try get the scaling better, im just trying to end the series on a fun and some what challenging note. :)
Image
Like my Content? Like my Facebook page or Donate? https://www.facebook.com/JPerryDesigns6 ... 5656915070
podium1
Posts: 422
Joined: Thu Oct 03, 2013 11:00 pm

Re: 2015 Australian Supercross Round 4 Wollongong, NSW

Post by podium1 »

Whats up with the website?
"Games fuckin Broken" -Dmull
nascarnate
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Re: 2015 Australian Supercross Round 4 Wollongong, NSW

Post by nascarnate »

podium1 wrote:Whats up with the website?
Website was down last night. Moved to Atlanta and upgraded the hardware. Should perform better.
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