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2015 Alias A2 *PSD*

Posted: Sat Mar 14, 2015 12:51 am
by silverskate
hello, i decided to release my alias a2 gear.
Image
if u use in team please put credit for me ( Mateus Felipe - Silverskate) Have Fun !
HQ Render : http://i.imgur.com/hcq67ks.jpg
Link: http://www.mediafire.com/download/u03c6 ... ias+A2.rar
Credits: Coco
P2sta
Jlv

Re: 2015 Alias A2 *PSD*

Posted: Sat Mar 14, 2015 12:54 am
by Finnmx144
once again looks sweet!

Re: 2015 Alias A2 *PSD*

Posted: Sat Mar 14, 2015 2:06 am
by nickuzick
You've yet to disappoint! :wink:

Re: 2015 Alias A2 *PSD*

Posted: Sat Mar 14, 2015 3:27 am
by model_90
thank you sooooooooo much

Re: 2015 Alias A2 *PSD*

Posted: Sat Mar 14, 2015 5:24 am
by lenhorton
pants and gloves dont have any texture man... gear would look sick otherwise

Re: 2015 Alias A2 *PSD*

Posted: Sat Mar 14, 2015 6:28 pm
by Nick#126
Looking great dude!

Re: 2015 Alias A2 *PSD*

Posted: Tue Mar 17, 2015 6:46 pm
by jrscheiben
I can't see my gloves in the game, can you please fix this?

Re: 2015 Alias A2 *PSD*

Posted: Tue Mar 17, 2015 10:37 pm
by silverskate
u put the gloves in template of alias a2 !!

Re: 2015 Alias A2 *PSD*

Posted: Mon Mar 23, 2015 7:59 pm
by Jacko #828
What do you name it for the neck brace, the psd has the astar brace on but the model in game it goes to has the leatt brace, what do I change, or what is the model name with the astar brace?

Re: 2015 Alias A2 *PSD*

Posted: Fri Apr 17, 2015 7:59 pm
by lukescheff
i don't know where the spec map is

Re: 2015 Alias A2 *PSD*

Posted: Fri Apr 17, 2015 8:19 pm
by dbaum25moto
lukescheff wrote:i don't know where the spec map is
Spec maps arent necessary and they dont affect the look of the bike too much, so alot of creators just leave them out

Re: 2015 Alias A2 *PSD*

Posted: Fri Apr 17, 2015 11:17 pm
by Blake_901
dbaum25moto wrote:
lukescheff wrote:i don't know where the spec map is
Spec maps arent necessary and they dont affect the look of the bike too much, so alot of creators just leave them out
same with norms they arent really necessary

Re: 2015 Alias A2 *PSD*

Posted: Fri Apr 17, 2015 11:49 pm
by jason_pama
Blake_901 wrote:same with norms they arent really necessary
They are actually pretty necessary to use haha
Jre wrote:The power of normal map.

Image
Specular map tells a specific area what color, and the hardness of the reflection the light is. Here is a post that explains how to use them in game: http://forum.mxsimulator.com/viewtopic. ... 449#p94449

Re: 2015 Alias A2 *PSD*

Posted: Sat Apr 18, 2015 9:27 pm
by Blake_901
jason_pama wrote:
Blake_901 wrote:same with norms they arent really necessary
They are actually pretty necessary to use haha
Jre wrote:The power of normal map.

Image
Specular map tells a specific area what color, and the hardness of the reflection the light is. Here is a post that explains how to use them in game: http://forum.mxsimulator.com/viewtopic. ... 449#p94449
haha i was joking but yeah i understand where u r coming from

Re: 2015 Alias A2 *PSD*

Posted: Tue May 12, 2015 12:06 am
by mikegeraci211
What jms do i use or what do i name it to use it in game?