Yamaha Model Updates

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Mxs Racer 303
Posts: 582
Joined: Fri Jun 20, 2014 7:43 am
Location: California

Re: Yamaha Model Updates

Post by Mxs Racer 303 »

The 2 stroke blend won't open for me
yzmxer608
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Location: Wisconsin, U.S.A

Re: Yamaha Model Updates

Post by yzmxer608 »

Any errors? I tried opening the one I uploaded and it worked ok. There's 2 windows that open, one is the uv/image window but will be blank since it can't find the image I had open when saved. I'm using Blender 2.78.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Mxs Racer 303
Posts: 582
Joined: Fri Jun 20, 2014 7:43 am
Location: California

Re: Yamaha Model Updates

Post by Mxs Racer 303 »

Im using the latest one. I double click on it and once it get passed the cmd thing that opens its gets to the normal window and crashes
James Parkin #77
Posts: 258
Joined: Sun Dec 07, 2014 8:39 pm
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Location: UK

Re: Yamaha Model Updates

Post by James Parkin #77 »

yzmxer608 wrote:Kids these days :lol:.
Ikr :D
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DariusP8
Posts: 363
Joined: Thu Feb 16, 2017 5:25 am
Team: Team Nami
Location: Oregon

Re: Yamaha Model Updates

Post by DariusP8 »

yzmxer608 wrote:
Bradclay306 wrote:silly question. but how do i remove hand gaurds? i know you can un-tick them from the Photoshop file, what do i have to change other then that? big thanks bye the way :)
Download jlv's jm export script: http://forum.mxsimulator.com/viewtopic.php?f=7&t=11235 (how to install: http://blender.stackexchange.com/questi ... g-an-addon). If you open the blend file, right click selects parts, I believe the rest of the fork upper (besides handguards) is all one piece other than the holeshot device. Once you have it selected go to file>export>JM. Change the name and export, there shouldn't be handguards now.

Thanks for the thanks guys. Kind of funny how appreciative everyone is of it being free, this was and should be the norm. Kids these days :lol:.
I understand the way of writing it out but how do I download blender I am so confused I kinda just started using the forums for more than tracks
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nickuzick
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Re: Yamaha Model Updates

Post by nickuzick »

DariusP8 wrote:
yzmxer608 wrote:
Bradclay306 wrote:silly question. but how do i remove hand gaurds? i know you can un-tick them from the Photoshop file, what do i have to change other then that? big thanks bye the way :)
Download jlv's jm export script: http://forum.mxsimulator.com/viewtopic.php?f=7&t=11235 (how to install: http://blender.stackexchange.com/questi ... g-an-addon). If you open the blend file, right click selects parts, I believe the rest of the fork upper (besides handguards) is all one piece other than the holeshot device. Once you have it selected go to file>export>JM. Change the name and export, there shouldn't be handguards now.

Thanks for the thanks guys. Kind of funny how appreciative everyone is of it being free, this was and should be the norm. Kids these days :lol:.
I understand the way of writing it out but how do I download blender I am so confused I kinda just started using the forums for more than tracks
Blender is an external 3d modeling program that can be downloaded for free. https://www.blender.org/download/
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DariusP8
Posts: 363
Joined: Thu Feb 16, 2017 5:25 am
Team: Team Nami
Location: Oregon

Re: Yamaha Model Updates

Post by DariusP8 »

nickuzick wrote:
DariusP8 wrote:
yzmxer608 wrote: Download jlv's jm export script: http://forum.mxsimulator.com/viewtopic.php?f=7&t=11235 (how to install: http://blender.stackexchange.com/questi ... g-an-addon). If you open the blend file, right click selects parts, I believe the rest of the fork upper (besides handguards) is all one piece other than the holeshot device. Once you have it selected go to file>export>JM. Change the name and export, there shouldn't be handguards now.

Thanks for the thanks guys. Kind of funny how appreciative everyone is of it being free, this was and should be the norm. Kids these days :lol:.
I understand the way of writing it out but how do I download blender I am so confused I kinda just started using the forums for more than tracks
Blender is an external 3d modeling program that can be downloaded for free. https://www.blender.org/download/
Thanks so much
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mxerik336
Posts: 172
Joined: Sat Jan 30, 2016 12:42 pm
Team: JIBR.CO

Re: Yamaha Model Updates

Post by mxerik336 »

Could someone help me please
https://postimg.org/image/pkcwk45j9/
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Mr. Wiggles
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Re: Yamaha Model Updates

Post by Mr. Wiggles »

mxerik336 wrote:Could someone help me please
https://postimg.org/image/pkcwk45j9/
well your upper forks are in space thats not good
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michael30
Posts: 169
Joined: Sat Jun 08, 2013 2:16 pm

Re: Yamaha Model Updates

Post by michael30 »

mxerik336 wrote:Could someone help me please
https://postimg.org/image/pkcwk45j9/
Download the mxs pivot points and see it matches up with the fork upper from the pivot points
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D_ROY178
Posts: 472
Joined: Fri Aug 29, 2014 7:16 am
Location: Straya

Re: Yamaha Model Updates

Post by D_ROY178 »

Firstly Nate, you are the best for not only releasing the cycra yami, but adding the mods to it and releasing for free, kudos to you my man <3

Secondly, in the YZF psd, could anyone show me a screenshot of the layer the side plates are on so i can change them to white? I've got the rest of it white but cant find the side plates?? :D :D :D :D
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Zirczie
Posts: 83
Joined: Tue May 13, 2014 7:16 pm
Team: Privateer

Re: Yamaha Model Updates

Post by Zirczie »

I have a gaming pc and still cant open this damn file
DariusP8
Posts: 363
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Team: Team Nami
Location: Oregon

Re: Yamaha Model Updates

Post by DariusP8 »

Im trying to use the PSD and jms to put on the yz250f and the rmz250 but it wont load in game any help?
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TauntingOlive20
Crushed Dissenter
Posts: 101
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Re: Yamaha Model Updates

Post by TauntingOlive20 »

how do I get rid of the handgaurds i turn them off and they show up grey in game
Gilmar_Austin
Crushed Dissenter
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Re: Yamaha Model Updates

Post by Gilmar_Austin »

TauntingOlive20 wrote:how do I get rid of the handgaurds i turn them off and they show up grey in game
Just select them then press delete
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