Yamaha Model Updates

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Bradclay306
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Re: Yamaha Model Updates

Postby Bradclay306 » Mon Feb 06, 2017 7:53 pm

silly question. but how do i remove hand gaurds? i know you can un-tick them from the Photoshop file, what do i have to change other then that? big thanks bye the way :)
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LenawayMX119
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Re: Yamaha Model Updates

Postby LenawayMX119 » Mon Feb 06, 2017 7:53 pm

phenomenal, thanks man!
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Bower946
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Re: Yamaha Model Updates

Postby Bower946 » Mon Feb 06, 2017 7:58 pm

I think i just fell in love, thanks nate! aha :D
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eddie ozel
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Re: Yamaha Model Updates

Postby eddie ozel » Mon Feb 06, 2017 9:46 pm

Thanks you is awesome !
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funkychicken
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Re: Yamaha Model Updates

Postby funkychicken » Mon Feb 06, 2017 11:28 pm

You are simply the best bike model-er. Not only do you do amazing work, but you don't charge a cent. You're the best out there dude, thanks for once again making an awesome Yamaha :D :D :D
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dylan22
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Re: Yamaha Model Updates

Postby dylan22 » Tue Feb 07, 2017 12:52 am

Thanks mate!
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yzmxer608
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Re: Yamaha Model Updates

Postby yzmxer608 » Tue Feb 07, 2017 2:40 am

Bradclay306 wrote:silly question. but how do i remove hand gaurds? i know you can un-tick them from the Photoshop file, what do i have to change other then that? big thanks bye the way :)

Download jlv's jm export script: viewtopic.php?f=7&t=11235 (how to install: http://blender.stackexchange.com/questi ... g-an-addon). If you open the blend file, right click selects parts, I believe the rest of the fork upper (besides handguards) is all one piece other than the holeshot device. Once you have it selected go to file>export>JM. Change the name and export, there shouldn't be handguards now.

Thanks for the thanks guys. Kind of funny how appreciative everyone is of it being free, this was and should be the norm. Kids these days :lol:.
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Mcguire103
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Re: Yamaha Model Updates

Postby Mcguire103 » Tue Feb 07, 2017 2:59 am

sick dude thanks :D
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Bradclay306
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Re: Yamaha Model Updates

Postby Bradclay306 » Tue Feb 07, 2017 3:14 am

yzmxer608 wrote:
Bradclay306 wrote:silly question. but how do i remove hand gaurds? i know you can un-tick them from the Photoshop file, what do i have to change other then that? big thanks bye the way :)

Download jlv's jm export script: viewtopic.php?f=7&t=11235 (how to install: http://blender.stackexchange.com/questi ... g-an-addon). If you open the blend file, right click selects parts, I believe the rest of the fork upper (besides handguards) is all one piece other than the holeshot device. Once you have it selected go to file>export>JM. Change the name and export, there shouldn't be handguards now.

Thanks for the thanks guys. Kind of funny how appreciative everyone is of it being free, this was and should be the norm. Kids these days :lol:.


ah thankyou so much man, its nice to learn these things. i'm new to this community but i agree. we do this out of enjoyment for the sport.
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VUSTTOS
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Re: Yamaha Model Updates

Postby VUSTTOS » Tue Feb 07, 2017 11:02 am

yzmxer608 wrote:I believe the rest of the fork upper (besides handguards) is all one piece other than the holeshot device.


I'm not that much into Blender but I wanna get into it. Do that means we can't take the GET and put it in other bike? Can we only take the Holeshot device since it is in "other piece"?
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yzmxer608
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Re: Yamaha Model Updates

Postby yzmxer608 » Tue Feb 07, 2017 2:40 pm

You can take whatever you want off it. What I meant by one piece is the object itself, you can still go into that object, select what you want, use the letter 'P' and then the by selection option. That takes whatever faces ypu have selected and rips them from the current object to a new object.

If you want to keep it in the current object also, Shift+D duplicates it first.
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M@xTizZz
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Re: Yamaha Model Updates

Postby M@xTizZz » Tue Feb 07, 2017 10:24 pm

wow !
awesome, thanks to everyone involved
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VUSTTOS
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Re: Yamaha Model Updates

Postby VUSTTOS » Wed Feb 08, 2017 3:04 pm

yzmxer608 wrote:You can take whatever you want off it. What I meant by one piece is the object itself, you can still go into that object, select what you want, use the letter 'P' and then the by selection option. That takes whatever faces ypu have selected and rips them from the current object to a new object.

If you want to keep it in the current object also, Shift+D duplicates it first.


Awesome! I will give it a try. Thanks for your help!
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TiagoGomesMX
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Re: Yamaha Model Updates

Postby TiagoGomesMX » Wed Feb 08, 2017 7:41 pm

<3
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Re: Yamaha Model Updates

Postby Tristan.Botteram » Thu Feb 09, 2017 6:14 pm

So sick! Gonna use it for sure! Thx homiee


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