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Re: 2017 KTM
Posted: Wed Mar 15, 2017 2:51 am
by DCreedz#523
killerSNOW wrote:DariusP8 wrote:What does scrammed mean?
idk lol but all i know is that thats what needs to happen to get the bike released. if anyone knows what scrammed means please tell us we are noobs
I believe it's so scummy people can't open the SAF file to find perfectly good PNG's there. I think it basically locks the SAF or makes the PNG inside the SAF unopen-able
Re: 2017 KTM
Posted: Wed Mar 15, 2017 2:57 am
by AHeckman2
I don't want to upload a file and then get in hot water with anyone so I'll let someone else deal with it
Re: 2017 KTM
Posted: Wed Mar 15, 2017 9:12 am
by James43044
Dumbbelly29 wrote:James43044 wrote:Kenny154 wrote:
The bike wasn't scrammed read the comments man it isn't hard everything that gets taken down by jlv is for a very good reason so before you tell jlv to stfu maybe you should
And who cares
I have been forced to remove a bike that i uploaded that i scrammed before... many people care... IMO its bullshit as i didn't pay for the model to be the only one that see's me riding it. -And the reason i will never pay for another model again.
Thats so shit
Re: 2017 KTM
Posted: Wed Mar 15, 2017 11:48 am
by TM_Infidel
These stock katooms are worthy of salvaging. i'll check with Jay for scram & reupload.
yannbourg if you wanna share with me your template (or cutout) as a starting base i might be inspired to update Cairoli's full swag to 2017 for another public release:
http://forum.mxsimulator.com/viewtopic.php?f=25&t=37179
Re: 2017 KTM
Posted: Wed Mar 15, 2017 12:56 pm
by yannbourguignon
Re: 2017 KTM
Posted: Wed Mar 15, 2017 7:03 pm
by Nick#443
not all heroes wear capes
Re: 2017 KTM
Posted: Wed Mar 22, 2017 12:08 pm
by lorismodard36
salut yann est ce que tu pourrai faire mettre le psd et les jm's pck j'aimerais mettre un truc comme pour le touquet etc.. sinon super moto tu gere
Re: 2017 KTM
Posted: Wed Mar 22, 2017 4:21 pm
by yannbourguignon
lorismodard36 wrote:salut yann est ce que tu pourrai faire mettre le psd et les jm's pck j'aimerais mettre un truc comme pour le touquet etc.. sinon super moto tu gere
Salut Loris le model est payant donc je ne peut pas donner le PSD ou quoi que se soit d'autre.
Re: 2017 KTM
Posted: Sat Mar 25, 2017 5:51 pm
by Tiago Freitas #23
Re: 2017 KTM
Posted: Sun Mar 26, 2017 9:20 am
by lorismodard36
yannbourguignon wrote:lorismodard36 wrote:salut yann est ce que tu pourrai faire mettre le psd et les jm's pck j'aimerais mettre un truc comme pour le touquet etc.. sinon super moto tu gere
Salut Loris le model est payant donc je ne peut pas donner le PSD ou quoi que se soit d'autre.
dommage
Re: 2017 KTM
Posted: Mon Mar 27, 2017 9:49 pm
by killerSNOW
DCreedz#523 wrote:killerSNOW wrote:DariusP8 wrote:What does scrammed mean?
idk lol but all i know is that thats what needs to happen to get the bike released. if anyone knows what scrammed means please tell us we are noobs
I believe it's so scummy people can't open the SAF file to find perfectly good PNG's there. I think it basically locks the SAF or makes the PNG inside the SAF unopen-able
oh ok thank you
Re: 2017 KTM
Posted: Wed Apr 19, 2017 5:24 pm
by uhTLR
Is there a psd template you can release or you know of from anywhere?
Re: 2017 KTM
Posted: Fri Apr 21, 2017 7:13 pm
by yannbourguignon
Nop because it's a private model.
Re: 2017 KTM
Posted: Wed Apr 26, 2017 4:28 am
by posniz
Where do i find the 4 strokes in the game menu?
Re: 2017 KTM
Posted: Wed Apr 26, 2017 4:36 am
by uhTLR
Do you know if anyone is going to release a 2016 - 2017 KTM Template? If not, do you think you can release one?