ELWORTH RACEWAY by mxf_cobra
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Re: ELWORTH RACEWAY by mxf_cobra
Geesss, i'm a moron lol, got it now. thx.
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Re: ELWORTH RACEWAY by mxf_cobra
Why won't this track save my best lap in time trial mode??????? I need to race my ghost to see what lines are faster but there isn't one........ And my world record lap times aren't saved
Re: ELWORTH RACEWAY by mxf_cobra
I think you have to beat cobras lap before your ghost shows up. Thats how it was on gordys indy track and fredericks track.
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Re: ELWORTH RACEWAY by mxf_cobra
There isn't a ghost at all. All the other tracks I can go to my folder and click on the fast lap file and it plays my best lap.....this one starts the game and that is it???epik wrote:I think you have to beat cobras lap before your ghost shows up. Thats how it was on gordys indy track and fredericks track.
Re: ELWORTH RACEWAY by mxf_cobra
im using the new physics and when i do time trial his ghost is using the new physics also. so if u are using the original physics or model it wont work.
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Re: ELWORTH RACEWAY by mxf_cobra
If anyone has a ghost lap please post it up so I can try to rewrite mine and see if it works
Re: ELWORTH RACEWAY by mxf_cobra
no need to just use the new rider model game and it will work
YAMAHA privateers moorin,
if you aint rubbin you aint dubbin!
if you aint rubbin you aint dubbin!
Re: ELWORTH RACEWAY by mxf_cobra
Sorry all, mxf_atoc_111 made a great job, but the only thing i've not say, he made the timing gates with the new physics... sorry i didn't rembember.. So, we will change them for the normal physics ...
If you overjump everywhere, learn scrub ! lol realy nice in this track.
If you overjump everywhere, learn scrub ! lol realy nice in this track.
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Re: ELWORTH RACEWAY by mxf_cobra
I'm guessing you mean 1.1, I have that.....I deleted the fast lap file and now it worksmoorin wrote:no need to just use the new rider model game and it will work
Re: ELWORTH RACEWAY by mxf_cobra
not the 1.1... The new rider model.
Re: ELWORTH RACEWAY by mxf_cobra
So , all delete the fast lap file...
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Re: ELWORTH RACEWAY by mxf_cobra
Good track.
I personally think the jumps are a pretty good size. In real life, if you go WFO into a jump most of the time you will over jump the landing by alot. This track takes throttle control and really emphasizes the benefits of scrubbing. The track feels almost like a LL qualifier track.
I liked the layout except for the section after the finish line (where you can go outside and jump 200ft onto the top of the table top). I thought that section was a bit unrealistic and i think you should have made that entire straight section of the track a rythem section of equal hieght jumps/landings. I liked the braking bumps in some of the corners. One or two of the inside berms are very akward looking, but get the job done.
I think the textures could have been a bit better considering what we've learned about decals and such. Object placement was pretty good. Overall a pretty fun track. 7/10
I personally think the jumps are a pretty good size. In real life, if you go WFO into a jump most of the time you will over jump the landing by alot. This track takes throttle control and really emphasizes the benefits of scrubbing. The track feels almost like a LL qualifier track.
I liked the layout except for the section after the finish line (where you can go outside and jump 200ft onto the top of the table top). I thought that section was a bit unrealistic and i think you should have made that entire straight section of the track a rythem section of equal hieght jumps/landings. I liked the braking bumps in some of the corners. One or two of the inside berms are very akward looking, but get the job done.
I think the textures could have been a bit better considering what we've learned about decals and such. Object placement was pretty good. Overall a pretty fun track. 7/10
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Re: ELWORTH RACEWAY by mxf_cobra
This track is really fun, cobra always does well at that. I agree some sections are a little awkward, the feature that most bothered me was that in the tight section of the track there's huge inside berms and the same sized outside berms, in every one of those corners its quicker to tuck inside than it is to rail the outside. Maybe next time try and make those type of sections more even.
The other thing bugging me, about this track and pretty much the rest of them is that silly snow fence. Usually in the air you can't see it, but there's still a shadow there for it. Then inside of some of the corners it sneaks up on you and stands you up midcorner because you clipped something you couldn't even see until after you hit it. I realize a plane works best performance wise for such objects, but I'm really tired of having to guess there the snow fences are located most of the time. If there's anything I can do to help remedy this problem just PM me, I'm a capable modeler, I don't have much knowledge of editing MXS though.
The other thing bugging me, about this track and pretty much the rest of them is that silly snow fence. Usually in the air you can't see it, but there's still a shadow there for it. Then inside of some of the corners it sneaks up on you and stands you up midcorner because you clipped something you couldn't even see until after you hit it. I realize a plane works best performance wise for such objects, but I'm really tired of having to guess there the snow fences are located most of the time. If there's anything I can do to help remedy this problem just PM me, I'm a capable modeler, I don't have much knowledge of editing MXS though.
jlv wrote:Here's a picture of my nuts.
Re: ELWORTH RACEWAY by mxf_cobra
I'm growing to hate that snowfence too.Phathry25 wrote:The other thing bugging me, about this track and pretty much the rest of them is that silly snow fence. Usually in the air you can't see it, but there's still a shadow there for it. Then inside of some of the corners it sneaks up on you and stands you up midcorner because you clipped something you couldn't even see until after you hit it.
I like this track too - the small rhythm section shortly before the finish line is really cool. Build a whole SX track in that style and we'll be in business!!
This is definately a nice track for scrubs and whips. I have a hard time using the inside ruts but I think that's cause I suck at this game.
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