Unadilla 2011

Post your tracks here
Forum rules
If your topic doesn't contain a track link, this is the wrong place to post it.
Tom cortvriendt
Posts: 2315
Joined: Wed Oct 07, 2009 12:48 pm
Location: Netherlands

Re: Unadilla 2011

Post by Tom cortvriendt »

warrior462 wrote:Thanks for the comments guys. I have to say this was made from the beginning with the intention of putting 40 bikes on it for a race *1, and having it run smooth. Accuracy as far as how the track rides was also a top priority. I don't think it's too wide, especially considering the intention. J4KAW, the layout was done using a satellite image *2, and I've been there as well, you're comment about the straight by the mechanics area makes me think you don't know the track as well as you claim. Anyway, I'm excited to see what the fastest lap times are, as I expect them to be very close to the national, I ran like a 2:24 on a 250.

*1: Thats a perfect one, when i am racing series i have to put down all my quality for the lagg, thanks for that

*2, do you have a tutorial for using that? I really hope you can help me with that satellite image because i think that working on replica's is much easier when you have that.

Pm me or post a reply please

Thanks alot
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
barrington314
Posts: 6614
Joined: Fri Feb 18, 2011 6:03 pm
Team: me
Location: Charleston, SC

Re: Unadilla 2011

Post by barrington314 »

very very nice track. and its actually fun to play. i dont dig some of the nationals because it seems like the braking bumps and ruts are like the grand canyon. this however is perfect and should make for some very good racing.
i get a @cant load small bale. or something like that. anyone know what im missing?
cant wait to see a video of someone fast riding this.
socalmx
Posts: 413
Joined: Sat Jul 09, 2011 12:22 pm
Team: TEAM DTF #45
Location: Cape Town, South Africa

Re: Unadilla 2011

Post by socalmx »

Nice Work!
Lets Go!
Stats: http://mxsimulator.com/servers/allservers/players/1712/
Image
KTM57 wrote:I'm seriously tired of you guys talking like you know all when you don't know a damn f*cking thing about Whataburger
Mistakes
Posts: 9
Joined: Mon Feb 06, 2012 8:51 am
Team: Privateer

Re: Unadilla 2011

Post by Mistakes »

Amaaaazing track! :D Great job!

Best lap so far: 2:29.08 on a 250F
RH870r
Posts: 83
Joined: Wed Apr 06, 2011 7:32 pm
Team: Josh Philips Racing

Re: Unadilla 2011

Post by RH870r »

The download link doesnt work for me, can i get help with this? i really wanna try to ride on this track
barrington314
Posts: 6614
Joined: Fri Feb 18, 2011 6:03 pm
Team: me
Location: Charleston, SC

Re: Unadilla 2011

Post by barrington314 »

RH870r wrote:The download link doesnt work for me, can i get help with this? i really wanna try to ride on this track
it didnt work for me right away either. i had to open and close it a few times and kept trying then it just worked all of the sudden.
barrington314
Posts: 6614
Joined: Fri Feb 18, 2011 6:03 pm
Team: me
Location: Charleston, SC

Re: Unadilla 2011

Post by barrington314 »

track isnt working online for me. sayins something like client version is modified. this was in 01 server.
Reaper
Crushed Dissenter
Posts: 70
Joined: Tue Dec 27, 2011 8:09 pm
Team: Maniacs
Location: Ohio
Contact:

Re: Unadilla 2011

Post by Reaper »

Download link does not work. Maybe post a new one,, especially if you made any changes.
Image
Reaper
Crushed Dissenter
Posts: 70
Joined: Tue Dec 27, 2011 8:09 pm
Team: Maniacs
Location: Ohio
Contact:

Re: Unadilla 2011

Post by Reaper »

You should upload to MxManiacs.com

This would be great to have on the site.
Image
warrior462
Posts: 369
Joined: Thu May 06, 2010 10:51 pm

Re: Unadilla 2011

Post by warrior462 »

Just checked to make sure, and the link is fine. JLV used the same link to get the track and put it on the server. I don't know what to tell you if you're having problems.
kcrabb23
Posts: 54
Joined: Sun Jan 01, 2012 11:29 pm
Team: Privateer

Re: Unadilla 2011

Post by kcrabb23 »

the robots take about 15 seconds to take off and then they just stop at the 3rd corner? anyone having the same problem?
jlv wrote:
jlv wrote:I've banned UID 1 for one day. Next time will be a week.
WTF!!!! I barely touched him!!!
warrior462
Posts: 369
Joined: Thu May 06, 2010 10:51 pm

Re: Unadilla 2011

Post by warrior462 »

AI weren't trained on the track, you can do it if you'd like, search the forum if you don't know how.
SCHAFFERNOCKER
Posts: 559
Joined: Thu Dec 02, 2010 2:33 am
Team: blank

Re: Unadilla 2011

Post by SCHAFFERNOCKER »

haven't read every post, but have seen some thoughts on it being too wide. I personally didn't have a problem with the width. Rode really nice, smooth, fast and the jumps have some nice hits. Now I have never been to Unadilla, but from the previous version we had this one doesnt seem to have as much of an elevation change. I was worried when i first saw the screen, the big table in the back didnt seem to be on top of a hill, as it appears from the previous version.

Anyway, props track rides nice, good line placement and Great for online play (no lag on my end)
warrior462
Posts: 369
Joined: Thu May 06, 2010 10:51 pm

Re: Unadilla 2011

Post by warrior462 »

You can't really judge at all from the old Unadilla we had, it was ridiculously inaccurate.
SCHAFFERNOCKER
Posts: 559
Joined: Thu Dec 02, 2010 2:33 am
Team: blank

Re: Unadilla 2011

Post by SCHAFFERNOCKER »

lol. I see that.
Post Reply