anaheim 1 updated

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barrington314
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anaheim 1 updated

Post by barrington314 »

Thanks again to JLV for doing the hard work.
I just adjusted his work around some. Hope you guys like it. Something to mess around on until the new track comes out. I asked Byron to put it up on his server. So check that in a bit.

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Last edited by barrington314 on Tue Jan 29, 2013 12:07 am, edited 1 time in total.
motokid202
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Team: Privateer

Re: anaheim 1 updated

Post by motokid202 »

your awesome man! its sick, thanks alot
bdownen323
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Joined: Mon Nov 28, 2011 11:00 pm

Re: anaheim 1 updated

Post by bdownen323 »

I'm working on scholarship stuff with my dad tonight, track will be up on my server tomorrow, I'll post when it's all gravy.
barrington314
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Joined: Fri Feb 18, 2011 6:03 pm
Team: me
Location: Charleston, SC

Re: anaheim 1 updated

Post by barrington314 »

motokid202 wrote:your awesome man! its sick, thanks alot
Thanks, but seriously, I hardly did anything compared to what JLV has done. So he could use some thanking for allowing this to be done. :wink:
bdownen323 wrote:I'm working on scholarship stuff with my dad tonight, track will be up on my server tomorrow, I'll post when it's all gravy.
No problem Byron. Thanks.

Someone cough phathry cough, should make it possible for me to upload to 05. 8)
cloud_2901
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Team: Complete newbie

Re: anaheim 1 updated

Post by cloud_2901 »

Hey bdownen what's the address for your server?
bdownen323
Posts: 2949
Joined: Mon Nov 28, 2011 11:00 pm

Re: anaheim 1 updated

Post by bdownen323 »

Track is up in my server. IP is 64.85.161.142
jbob23
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Location: Inman, Kansas

Re: anaheim 1 updated

Post by jbob23 »

These are really fun and you are doing a great job on updating them, thank you! Quick question, are you chaning the erode setting for the tracks compared to what jlv uses? Your tracks deteriorate in a much different way than jlv's tracks do. They will actually form a rut the whole way around the berms where jlv's will only form ruts on flat surfaces it seems.
barrington314
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Joined: Fri Feb 18, 2011 6:03 pm
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Re: anaheim 1 updated

Post by barrington314 »

jbob23 wrote:These are really fun and you are doing a great job on updating them, thank you! Quick question, are you chaning the erode setting for the tracks compared to what jlv uses? Your tracks deteriorate in a much different way than jlv's tracks do. They will actually form a rut the whole way around the berms where jlv's will only form ruts on flat surfaces it seems.
Hmm, i actually hadn't thought about this. Thanks for bringing this up. Ill have to see what JLV is using. But to answer your question, yes mine is different. I haven't rode with JLVs erode yet, but I kind of like the sound of that actually. What i was using seemed over kill IMO.
jbob23
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Re: anaheim 1 updated

Post by jbob23 »

The setting you are using make it more fun and produces better ruts i think. It could probably stand being toned down a bit though as it seems to make big ruts in a hurry.
jlv
Site Admin
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Re: anaheim 1 updated

Post by jlv »

I'm using the defaults.
Josh Vanderhoof
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If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
darnified
Crushed Dissenter
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Team: ProConnection BSD

Re: anaheim 1 updated

Post by darnified »

Cool beans!!!!!!!!!! Thanks Barringinton, these are so much fun! If possible, you should try to do this for every track this SX season if you can find the time and motivation. :mrgreen:
Tyler Antonides
Co-Owner of ProConnection BSD Customs #195
rsbdotexe
Posts: 98
Joined: Wed Aug 29, 2012 3:36 am
Team: Privateer

Re: anaheim 1 updated

Post by rsbdotexe »

/highfive Thanks a ton man! You got that odd step down table jump just how I would imagine it in this game. Appreciate the track!
jox72
Posts: 269
Joined: Mon Apr 02, 2012 5:40 pm
Location: Sweden

Re: anaheim 1 updated

Post by jox72 »

Such a sick remake!
I hated that retarded berm right after the finish-line. So good job removing that! ;)
kx2009450f
Posts: 3
Joined: Sun Jan 20, 2013 3:46 pm
Team: Privateer

Re: anaheim 1 updated

Post by kx2009450f »

i downloaded the track but i see a bunch of little squares on the track and i dont know what to do
barrington314
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Location: Charleston, SC

Re: anaheim 1 updated

Post by barrington314 »

Do you have the original anaheim 1 track?
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