2014 MotoOption Supercross Rd 13 - St. Louis
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Re: 2014 MotoOption Supercross Rd 13 - St. Louis
Best ever!!!! great great track!! awesome feeling!!! thanks so much for your work!!
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Re: 2014 MotoOption Supercross Rd 13 - St. Louis
best track this year. Thanks alot!
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
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Re: 2014 MotoOption Supercross Rd 13 - St. Louis
I think it would be funnier without ruts
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Re: 2014 MotoOption Supercross Rd 13 - St. Louis
the ruts out of the turns help so much from people just cutting up into you can actually battle... and its more realistic to what the track would be like towards the middle of the day great job on the track <3
Re: 2014 MotoOption Supercross Rd 13 - St. Louis
For now, in offline mode and alone on the track, I like the ruts.
But we'll see after the race
But we'll see after the race
Frederik Van Eeckhoven - UID 326
1st Team @ MXSON 2009 & 2nd individual (125cc)
2012 DRT-Sandseries winner (MX1)
2012 DRT-spring SX series winner (OPEN)
2012 BMF-Friday night series winner (MX1)
1st Team @ MXSON 2009 & 2nd individual (125cc)
2012 DRT-Sandseries winner (MX1)
2012 DRT-spring SX series winner (OPEN)
2012 BMF-Friday night series winner (MX1)
Re: 2014 MotoOption Supercross Rd 13 - St. Louis
I've been waiting for thing so long ! Thank you !!!
These ruts are a big step in the right direction for this game, IMO. And they are realy well done, especialy for a first try !
I feel like the rest of the track is a little overscaled, especialy the part between the two triple, but i'm so glad of the ruts that i will let it go .
These ruts are a big step in the right direction for this game, IMO. And they are realy well done, especialy for a first try !
I feel like the rest of the track is a little overscaled, especialy the part between the two triple, but i'm so glad of the ruts that i will let it go .
Re: 2014 MotoOption Supercross Rd 13 - St. Louis
It's actually slightly UNDERscaled based on a 1.25 scaling which is what we (and JLV in the past) have been going for. I know because I measured and about crapped myself when I saw just how high the jumps are. Crazy right?Lo2Rider wrote: I feel like the rest of the track is a little overscaled, especialy the part between the two triple,
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Re: 2014 MotoOption Supercross Rd 13 - St. Louis
diegospina97 wrote:I think it would be funnier without ruts
barrington314 wrote:awood is right
Leclair wrote:My name is barking
2014 rF GNC 22nd Overall - 2014 rF 450 SX 12th - 2014 rF 450 MX 11th OverallLeclair wrote:i fuck you
2013 rF GNC 17th Overall - 2013 rF 450 SX 17th - 2013 rF 450 MX 8th - 2013 EMF French Cup Open World 6th
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Re: 2014 MotoOption Supercross Rd 13 - St. Louis
Im sorry, but this tracks is fucked with the ruts... i dont like it, hope you do better rounds
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Re: 2014 MotoOption Supercross Rd 13 - St. Louis
Here is a good game without ruts : http://m.youtube.com/watch?v=0FVp1X7557AAllanLarsen wrote:Im sorry, but this tracks is fucked with the ruts... i dont like it, hope you do better rounds
Re: 2014 MotoOption Supercross Rd 13 - St. Louis
Thanks jlv! Sorry for the late reply, but it looks like you took the grass off;)jlv wrote:Colbemx wrote:Someone wanna help??litwiller934 wrote:im getting the same dam thing how do you fix this?????You guys are all using software terrain textures right? I believe it's choking on this texture:dylan.leake22 wrote:im getting the same green on my track too!
sx2014r13stlouis/textures/Aride.png: PNG image data, 1 x 1, 1-bit grayscale, non-interlaced
IIRC the software renderer expects at least 16x16 textures. This patch should fix it for software terrain textures:
http://mxsimulator.com/tracks/sx2014fq1 ... epatch.saf
Re: 2014 MotoOption Supercross Rd 13 - St. Louis
I don't ever comment on the release of supercross tracks.
But WOW!! this track flows so well and is SO MUCH FUN to ride! You guys are really starting to nail the supercross tracks now!
Thanks heaps for making this game shine with awesome tracks.
But WOW!! this track flows so well and is SO MUCH FUN to ride! You guys are really starting to nail the supercross tracks now!
Thanks heaps for making this game shine with awesome tracks.
jlv wrote:lol. I'm such a noob!