This is a track with the Style of the Redbull strait rithm, but this has MX style jumps. Beta has no decals set and i still waiting for it to be tested so i can improve it!
Its pretty fun, mostly 4th gear tapped on a 250 2-smoker. Its not very technical but is still fun, lots of good scrubs to be had. I only wish it was longer and there wasn't such a long ride back to the start of it. I couldn't clear the first triple though after the table top. cased it ever time. Maybe make the face a tad steeper and cup it out some so you get lift? I don't know.
Railin' N Trailin' wrote:needs a lot of work man. Decals, textures, etc. Jumps need a bit of work too, but not bad man
AirsoftNGaming wrote:This is a track with the Style of the Redbull strait rithm, but this has MX style jumps. Beta has no decals set and i still waiting for it to be tested so i can improve it!
The reading skills in here are off the charts...
jlv wrote:OK, but if you filibuster yourself don't blame me for ignoring it.
Railin' N Trailin' wrote:needs a lot of work man. Decals, textures, etc. Jumps need a bit of work too, but not bad man
AirsoftNGaming wrote:This is a track with the Style of the Redbull strait rithm, but this has MX style jumps. Beta has no decals set and i still waiting for it to be tested so i can improve it!
The reading skills in here are off the charts...
I tend not to read things.. I'm very lazy when it comes to that part, my bad
definitely a fun track but I do not understand why track creators cant find the time to put the rider where he is supposed to be, instead of having to ride around until I find the track. is it that hard to place the rider either in front of the gate or atleast some where near the start of the track? I do no create tracks so I have no idea but I feel if some one can create a track then they can put the rider in the correct place. sorry, rant over.