tbh with you chief track is badass, scaling I'd say seems more realistic, berms maybe a tad small but we getting these tracks all for freeRFX_corentin_12 wrote:Obviously i didnt count EMF when i say that lmao, EMF are miles and miles behind rF, but honestly, idk what they doing, like the scale and all that is weird, the berms are so bad, feel like there is only half of the berms each turns. The whoops? Why are they so spaced out? it's so bad too, otherwise decals looks better than round 1, feels a bit plain on rd 1, better nowcheckerz wrote:Go fuck yourself.RFX_corentin_12 wrote:Keep doing that and we will get the worst season in mx sim history in terms of tracks.
( I haven't even downloaded it, I worked on the old tracks, but your comment deserves that reply. )
Oh... go ask EMF how those attitudes do? And no matter how bad the rF tracks are, they won't be that bad. Yea, not scared to say it.
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Re: 2020 MotoOption Supercross Round 2 St. Louis
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Re: 2020 MotoOption Supercross Round 2 St. Louis
I rarely post, rarely complain. But on this..I have to do it.checkerz wrote:Go fuck yourself.RFX_corentin_12 wrote:Keep doing that and we will get the worst season in mx sim history in terms of tracks.
( I haven't even downloaded it, I worked on the old tracks, but your comment deserves that reply. )
Oh... go ask EMF how those attitudes do? And no matter how bad the rF tracks are, they won't be that bad. Yea, not scared to say it.
This "RF can do no wrong" attitude is the problem. How can you improve if you automatically think that you're good no matter what? St. Louis was not a good track IMO and many others' opinion that I've spoken to. The spacing between jumps(especially the rhythm after start straight) is way too tight. Berms are small. And the whoops felt so awkward shaped. I felt like even top pros were struggling on this track. Hopefully this input helps to improve the tracks for the rest of the season. That's my only goal with this post.
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Re: 2020 MotoOption Supercross Round 2 St. Louis
In my honest probably biased opinion as someone that works on the tracks and seeing the time and effort that goes into it. I think the problem is the people that just say the tracks are shit and terrible, fuck this, fuck that. When people say that it makes all other feedback feel distasteful. The tracks are different this year. I think the point is to make the tracks more difficult than before. It is like people think that rF wants to make bad tracks. We are trying constantly to get better and better with every single round. It just takes time when you have new creators. I think St. Louis was good. The whoops weren't great which rF knows and will try to be better for next round, but other than that I really liked the track, and this is coming from someone that didn't even make the main event. That's my .02
Re: 2020 MotoOption Supercross Round 2 St. Louis
I thought this was the best sx track in a while but I like the technical tracks so I understand why some people wouldn't be fans
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Re: 2020 MotoOption Supercross Round 2 St. Louis
Normally I’m shit at whoops but rds. 1 and 2 I’ve been having tons of fun on the whoops. The biggest area we need to work on IMO is the berms.
Re: 2020 MotoOption Supercross Round 2 St. Louis
+1Fro77 wrote:I thought this was the best sx track in a while but I like the technical tracks so I understand why some people wouldn't be fans
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Re: 2020 MotoOption Supercross Round 2 St. Louis
So far i think the first two tracks have been really good, imo the only thing that sucks on them are the whoops. I feel the first half are good then near the end everyone's backend just kicks till death and i'm not the only one having the issue cause half the laps ive seen a big ass pile up in the berm. The rest has been really fun and technical
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Re: 2020 MotoOption Supercross Round 2 St. Louis
checkerz wrote:( I haven't even downloaded it, I worked on the old tracks, but your comment deserves that reply. )
Download it? I would love to read an honest opinion of track/traction..
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Re: 2020 MotoOption Supercross Round 2 St. Louis
Haven’t ridden either yet so can’t put my own .02 in but in the overhead picture the whoops seem to increase length near the end? At least on the overhead pic from St. Louis that’s what I thought I saw. That could explain the kicking that ferzacca complained about. I’ll ride the tracks tonight and give my opinions
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Re: 2020 MotoOption Supercross Round 2 St. Louis
^^^^ X2AWood wrote:Haven’t ridden either yet so can’t put my own .02 in but in the overhead picture the whoops seem to increase length near the end? At least on the overhead pic from St. Louis that’s what I thought I saw. That could explain the kicking that ferzacca complained about. I’ll ride the tracks tonight and give my opinions
I really enjoyed the track, that was my only complaint though, when i wanted to lay off the gas a lil for the turn the whoops want you to do the opposite and speed up due to the bigger gaps. Had a few solid barrel rolls in the main due to getting off the gas and the front dippin. Other then that i thought the track was sick! Nice to have the 250/450 line difference. Makes it more realistic in my opinion
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Re: 2020 MotoOption Supercross Round 2 St. Louis
RF are the ones making this series happen. They're taking time out of their lives and providing content for the community.Brina927 wrote:I rarely post, rarely complain. But on this..I have to do it.checkerz wrote:Go fuck yourself.RFX_corentin_12 wrote:Keep doing that and we will get the worst season in mx sim history in terms of tracks.
( I haven't even downloaded it, I worked on the old tracks, but your comment deserves that reply. )
Oh... go ask EMF how those attitudes do? And no matter how bad the rF tracks are, they won't be that bad. Yea, not scared to say it.
This "RF can do no wrong" attitude is the problem. How can you improve if you automatically think that you're good no matter what? St. Louis was not a good track IMO and many others' opinion that I've spoken to. The spacing between jumps(especially the rhythm after start straight) is way too tight. Berms are small. And the whoops felt so awkward shaped. I felt like even top pros were struggling on this track. Hopefully this input helps to improve the tracks for the rest of the season. That's my only goal with this post.
Constructive criticism is what's needed. Not this negative, unreasonable and selfish way a lot of people express their issues with the tracks.
Nothing RF does is wrong. It just may not please everybody.
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Re: 2020 MotoOption Supercross Round 2 St. Louis
No. This community and the shitty ass attitude drove me completely away. I only dropped by to hope that my friends... those putting money and time into the game... were hopefully doing better.Jones221 wrote:checkerz wrote:( I haven't even downloaded it, I worked on the old tracks, but your comment deserves that reply. )
Download it? I would love to read an honest opinion of track/traction..
Only met to see the same negative BS.
I can bet the traction didn't even change and the track is still better than 94% of anything released because otherwise rF wouldn't exist.
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Re: 2020 MotoOption Supercross Round 2 St. Louis
Not put my pound coin in yet, I've received both negative and positive criticism, I would consider rd2 alot better than A1. Still alot of improvements to be made, but thats the process to creating the best template for SX at this scaling and difficulty. I think Sperm put it the best "previous year SX tracks didn't feel like SX tracks, you just hit a easy ass rhythm, and with this it has sx transitions so you actually have to have timing."
No shade to checkerz or Barrington as there tracks where amazing, I just feel like we needed to make things a little harder.
Its clear that we are trying something new, and we are making SX a little harder in terms of scalijg and timing and we will improve, as for all the bullshit comments such as zoa cross and Corentin Julian, don't like it? fuck off...
No shade to checkerz or Barrington as there tracks where amazing, I just feel like we needed to make things a little harder.
Its clear that we are trying something new, and we are making SX a little harder in terms of scalijg and timing and we will improve, as for all the bullshit comments such as zoa cross and Corentin Julian, don't like it? fuck off...
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Re: 2020 MotoOption Supercross Round 2 St. Louis
I mean, obviously i was a bit rude saying it would be the worst season, i was tilted, sorry for that, but i've said what i personnaly didnt like and most of people who dont like the track too i guess: the berms, and the whoops.Bradclay306 wrote:Not put my pound coin in yet, I've received both negative and positive criticism, I would consider rd2 alot better than A1. Still alot of improvements to be made, but thats the process to creating the best template for SX at this scaling and difficulty. I think Sperm put it the best "previous year SX tracks didn't feel like SX tracks, you just hit a easy ass rhythm, and with this it has sx transitions so you actually have to have timing."
No shade to checkerz or Barrington as there tracks where amazing, I just feel like we needed to make things a little harder.
Its clear that we are trying something new, and we are making SX a little harder in terms of scalijg and timing and we will improve, as for all the bullshit comments such as zoa cross and Corentin Julian, don't like it? fuck off...
Everything else is fine, scaling feels a bit weird in first cause we not used to that but its fine, but look how many guys goes down in or after the whoops cause someone crash and collide with another dude, so it makes a pile-up in the turn it doesnt make racing better, and the berms feels flat, i dont really know how to said it in english cause my english is not good, i dont talk abouth the berms being taller or whatever, but the curve of them, and the fact that it feel like they are like only half of the turn
Re: 2020 MotoOption Supercross Round 2 St. Louis
You’re honestly one of the most toxic people every single year but I have to see you ever release anything or try to make the game better in anyway. If you have I’d love to see it people like you made me realize that I’m done with this toxic ass community after SX and MX. Everybody becomes track making professionals when they ride something they don’t like but yet I doubt they even know how to open the editor or use PS. If you don’t have any honest feedback on what we can work on and try to fix for the upcoming rounds to make people happy, you’re still gonna sound like a spoiled little girl. Just my .02, good day.RFX_corentin_12 wrote: I mean, obviously i was a bit rude saying it would be the worst season, i was tilted, sorry for that