2012 MotoSport rF National - Rd9 - Unadilla

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Boogie_Man
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Re: 2012 MotoSport rF National - Rd9 - Unadilla

Post by Boogie_Man »

This track is very good, not gonna get into the drama of who did what but thanks for getting to all to enjoy.

Thanks again


p.s. "Gia" was flamed for red bud and as you all know, that track was the best one ever made once you found the lines
it became one of the best. I wish they would all be made chunky and rougher than poo to make you find the lines like riding the banners instead of over the volkwagen roofs :wink:
darnified
Crushed Dissenter
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Re: 2012 MotoSport rF National - Rd9 - Unadilla

Post by darnified »

Jaw dropping!!!! :mrgreen:
Tyler Antonides
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Juan357
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Re: 2012 MotoSport rF National - Rd9 - Unadilla

Post by Juan357 »

checkerz wrote:
Juan357 wrote:Good Track 1000x better than haqqvist tracks , tracks by DJ99X and Giopanda are awesome
Until after Juan loses the race, then the track will suck.

haha Checkerz u are funny , i dont hate tracks why i loose and yes because haqqvist tracks sucks , and its my opinion i dont like his tracks , because he dont play the game and dont know how to do good ruts , jumps and a track for play with a good fps.
Track Comp 2010 Champion!
warrior462
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Re: 2012 MotoSport rF National - Rd9 - Unadilla

Post by warrior462 »

Thank you Sween and Checkerz, you guys are doing a great job with all this stuff. For those criticizing me, I hear so much in this community about "respect the creators". I put in a solid 4 months of hard work to put Unadilla together, specifically for use for this national, only to have it changed beyond recognition without my simple requests being met. Where is my respect for that effort I put in? I just got a job that will leave minimal time for anything other than work (at least for a while), and I have a family, so I won't be around much if at all for the foreseeable future. Frankly, I'm not all that disappointed about it, seeing the way the community has been going. As hard as rF works, and as good a job as they do, it's sad to see the community growing more immature and childish by the day. Racing has lost its fun and become nothing but frustration and survival. Who the hell needs that from a video game? Anyway, good luck to rF, I hope you have a really successful 2013. I'll be playing, maybe online here and there, but that's about it for a while it seems.
Phathry25
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Re: 2012 MotoSport rF National - Rd9 - Unadilla

Post by Phathry25 »

warrior462 wrote:Thank you Sween and Checkerz, you guys are doing a great job with all this stuff. For those criticizing me, I hear so much in this community about "respect the creators". I put in a solid 4 months of hard work to put Unadilla together, specifically for use for this national, only to have it changed beyond recognition without my simple requests being met. Where is my respect for that effort I put in? I just got a job that will leave minimal time for anything other than work (at least for a while), and I have a family, so I won't be around much if at all for the foreseeable future. Frankly, I'm not all that disappointed about it, seeing the way the community has been going. As hard as rF works, and as good a job as they do, it's sad to see the community growing more immature and childish by the day. Racing has lost its fun and become nothing but frustration and survival. Who the hell needs that from a video game? Anyway, good luck to rF, I hope you have a really successful 2013. I'll be playing, maybe online here and there, but that's about it for a while it seems.
Maybe you will be able to afford better internet now! :twisted:

Look at it this way, at the rate we're growing it will be feasible by the time you come back to actually run a 21 and over series, and that promises to be a good time. :mrgreen: See ya around, and thanks for your work on this track. And Gio. And Checkerz. And DJ. And me.

In the end, this was probably the worse racing track of the series so far. Granted I skipped Red Bud so I have no frame of reference there. It seemed like if you ventured out of the main line, while it was smoother, there were no ruts to use when you got to the corner. That said I still like the track a lot, and think it rides really well. It just doesn't offer many options.
KTM57
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Re: 2012 MotoSport rF National - Rd9 - Unadilla

Post by KTM57 »

I feel like it was a good racing track because a lot of lines were so even. Good job on this track, guys!
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Ashes
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Re: 2012 MotoSport rF National - Rd9 - Unadilla

Post by Ashes »

Love this track.
Looks amazing & rides awesome (granted I am yet to beat the fastlap included in the saf - so being fast is not really something I can claim).

Side note: I have always thought of the 350sxf to be an absolutely stupid bike (sorry if anyone owns one). I could never see the point of it. BUT - for some reason it is PERFECT for this track. The 450 seems overpowered (I play on the keyboard), 250f underpowered, and the 250 2t just lacks bottom end.
So - officially - I can see a reason (in the game) for riding the 350.
James_122
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Re: 2012 MotoSport rF National - Rd9 - Unadilla

Post by James_122 »

i own one and i love it.
toonys66
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Re: 2012 MotoSport rF National - Rd9 - Unadilla

Post by toonys66 »

really great track gio, checkerz, warrior.... thanks
in my opinion i love all the tracks of the serie, they are all different but all of them have their little things, are more or less challenging...
For sure the one of DJ ride more easily and the same goes to the last tracks of haggqvist or gio, but i really also love the challenging tracks of haggqvist like hangtown, freestone... one of the map i prefer in all of the tracks is the one of redbud, i love this track, i ll just love that some part are a bit smoother and it ll be in my opinion the best track this year so far, even if i like the other really a lot!! thanks again to all the creators because all these tracks are really awesome and made me keep on playing this game on and on!!
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TeamHavocRacing
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Re: 2012 MotoSport rF National - Rd9 - Unadilla

Post by TeamHavocRacing »

dboivin wrote:anyone else keep hitting an invisible edge or something while entering the sweeper that leads to the back right corner? its kinda right after the 4 rutted whoops/table combo....you have a slight bend to the right going to the back corner. Entering into that bend there is something that puts me flat on my face and i can't see it.
Yes, even though I still suck, I felt a hit in mid-air a foot or two inside the edge.
jlv wrote:If it weren't for Havoc I'd have been arguing with the 12 year olds by myself.
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