2011 FIM MXDN: St Jean d'Angely
Forum rules
If your topic doesn't contain a track link, this is the wrong place to post it.
If your topic doesn't contain a track link, this is the wrong place to post it.
-
DJ99X
- Posts: 15524
- Joined: Tue Jan 15, 2008 11:36 am
- Location: Land Down Under
Re: 2011 FIM MXDN: St Jean d'Angely
Awesome job dudes.
The one part that I'm not sure about: The whoops, and the entry to the whoops. I can't remember the entry to the whoops being so deep. Also, I thought there were more whoops than that
But yeah, sick job guys. Despite how gnarly the ruts are, they are surprisingly rideable
The one part that I'm not sure about: The whoops, and the entry to the whoops. I can't remember the entry to the whoops being so deep. Also, I thought there were more whoops than that
But yeah, sick job guys. Despite how gnarly the ruts are, they are surprisingly rideable
-
Yamahaman95
- Posts: 1469
- Joined: Sat Jan 29, 2011 12:15 am
- Team: Jesus
- Location: st.louis MO
Re: 2011 FIM MXDN: St Jean d'Angely
great job,ruts are SICK more realistic than pala but actually ride able haha
Tiller Crocker wrote:Look at those handlebar guards
-
NAUpoiss75
- Posts: 1226
- Joined: Tue Jul 27, 2010 9:28 am
- Team: Spazztic
- Location: Estonia
Re: 2011 FIM MXDN: St Jean d'Angely
Looking fantastic.Thanks
-
checkerz
- Posts: 8791
- Joined: Tue Apr 22, 2008 4:23 am
- Team: RaGe Factory
Re: 2011 FIM MXDN: St Jean d'Angely
Definitely surprised me here. It looked great, and all your tracks have, but I really wasn't sure how it would ride because I really had a hard time having fun on your others. Maybe it's due to the layout, or the fact I've been playing a crap load of MXS and am getting better, or maybe you changed up your ruts a bit, but I definitely got hooked on this track.
What I liked.
The ruts! SOOOO many lines, very rideable for the most part (and user error when they don't work), yet they are scaled realistically. I think this is where I like this track better than the others. There are simply more ruts and they seem more ride-able. They allow you to keep speed instead of forcing you to slow down I guess.
Clean and crisp. As always, everything is shaped so nicely. Very "real" feeling.
Decals, traction, everything seemed to work together nicely.
Great roughness.
What I personally wasn't a huge fan of.
The sharpness of some of the ruts. It seems they got nearly vertical in places and would cause the bike to "hop" in the ruts. A bit jaggy. I know the challenges behind this, and finding that right balance of smoothness, yet hardness is definitely really tough - but definitely caused me some pain.
The jumps, mainly the downhill split section felt "blah". I thoguth watching the race the jumps looked fairly lippy, yet I never got any pop off yours. I definitely know that's part of having a 1:1 scale track that some times things don't feel as "epic" but that area stood out to me.
The rut on the outside before the finish. Just seems broken and out of place on that bank.
I like it, it's a lot of fun for sure.
What I liked.
The ruts! SOOOO many lines, very rideable for the most part (and user error when they don't work), yet they are scaled realistically. I think this is where I like this track better than the others. There are simply more ruts and they seem more ride-able. They allow you to keep speed instead of forcing you to slow down I guess.
Clean and crisp. As always, everything is shaped so nicely. Very "real" feeling.
Decals, traction, everything seemed to work together nicely.
Great roughness.
What I personally wasn't a huge fan of.
The sharpness of some of the ruts. It seems they got nearly vertical in places and would cause the bike to "hop" in the ruts. A bit jaggy. I know the challenges behind this, and finding that right balance of smoothness, yet hardness is definitely really tough - but definitely caused me some pain.
The jumps, mainly the downhill split section felt "blah". I thoguth watching the race the jumps looked fairly lippy, yet I never got any pop off yours. I definitely know that's part of having a 1:1 scale track that some times things don't feel as "epic" but that area stood out to me.
The rut on the outside before the finish. Just seems broken and out of place on that bank.
I like it, it's a lot of fun for sure.
-
norcal187
- Posts: 47
- Joined: Sun Mar 27, 2011 6:33 am
- Team: privateer
- Location: OKITraz
Re: 2011 FIM MXDN: St Jean d'Angely
I am with checkerz on the split section I wish it was a little bigger like it seemed in the actually race But all in all I am blown away by the track!
-
Cobra
- Posts: 428
- Joined: Tue Feb 05, 2008 8:59 pm
- Team: HRC
- Location: St jean d'angély
Re: 2011 FIM MXDN: St Jean d'Angely
DJ99X wrote:Awesome job dudes.
The one part that I'm not sure about: The whoops, and the entry to the whoops. I can't remember the entry to the whoops being so deep. Also, I thought there were more whoops than that
But yeah, sick job guys. Despite how gnarly the ruts are, they are surprisingly rideable
Thanks alls, Yeah you're right, in the mxdn after the uphil, it was a direct right turn and 2 more waves, that's why the track was too short. But as it's not a good thing irl, we keept the "s" turn before waves, like last year.
-
JB323
- Posts: 1967
- Joined: Sat Sep 12, 2009 9:26 pm
- Team: Privateer Life
- Location: Arizona
- Contact:
Re: 2011 FIM MXDN: St Jean d'Angely

checkerz wrote:Definitely surprised me here. It looked great, and all your tracks have, but I really wasn't sure how it would ride because I really had a hard time having fun on your others. Maybe it's due to the layout, or the fact I've been playing a crap load of MXS and am getting better, or maybe you changed up your ruts a bit, but I definitely got hooked on this track.
What I liked.
The ruts! SOOOO many lines, very rideable for the most part (and user error when they don't work), yet they are scaled realistically. I think this is where I like this track better than the others. There are simply more ruts and they seem more ride-able. They allow you to keep speed instead of forcing you to slow down I guess.
I like it, it's a lot of fun for sure.

Privateer Life # 323 Support from Motosport | Race Tech | 180 Decals
http://instagram.com/jbolen323/
-
toonys66
- Posts: 1046
- Joined: Sun Apr 05, 2009 2:54 pm
- Team: Privateer
- Location: south france
Re: 2011 FIM MXDN: St Jean d'Angely
Great great track haggqvist and cobra!! i really love the real feeling of it!! and indeed the ruts, scale... are awesome!! great work on this one again!! really fun!

-
chimere
- Posts: 372
- Joined: Tue Jan 25, 2011 9:08 pm
- Team: Wolff KTM
- Location: France
-
mxboy97
- Posts: 583
- Joined: Fri Jun 11, 2010 11:34 am
- Team: TeamTimo
Re: 2011 FIM MXDN: St Jean d'Angely
A-W-E-S-O-M-E
-
SKERICK
- Posts: 206
- Joined: Fri Feb 12, 2010 8:08 am
- Team: Mick Skezz
- Location: Perth, Australia
Re: 2011 FIM MXDN: St Jean d'Angely
most realistic track ive ridden on. Getting into car racing simulator territory for its accuracy and feeling of imersion. My question is what compression and rebound settings did you use to test this track?, im only asking because to get a clean lap in, i have to drastically tweak things on a completely different scale than on other tracks.

-
Cobra
- Posts: 428
- Joined: Tue Feb 05, 2008 8:59 pm
- Team: HRC
- Location: St jean d'angély
Re: 2011 FIM MXDN: St Jean d'Angely
Haggqvist is riding stock suspension, but i don't, i was riding nearly stock but with a low rider mass, and i put it to .50 to ride the track. If you are already at 0.50, try to put stocks suspension and try to tweak rider positions settings
-
2StrokeLove
- Posts: 265
- Joined: Mon Aug 15, 2011 1:49 pm
- Team: Privateer
- Location: Germany
Re: 2011 FIM MXDN: St Jean d'Angely
WOW! This Track is very Good.
The Ruts very good, i love it
I hope you work on more Tracks from the MX GP
Valkenswaard or German Track or.............
This Track is 9/10
When you have the Objects from the MX GP this Track is 10/10
you and Cobra makes good Tracks!
MAKE MOREEEEE
-2STROKELOVE-
The Ruts very good, i love it
I hope you work on more Tracks from the MX GP
This Track is 9/10
When you have the Objects from the MX GP this Track is 10/10
you and Cobra makes good Tracks!
MAKE MOREEEEE
-2STROKELOVE-
Motocross, I LOVE IT!
-
mikez#411
- Posts: 1225
- Joined: Tue Feb 02, 2010 9:13 pm
Re: 2011 FIM MXDN: St Jean d'Angely
Woooo can't wait to try it out !!! 
But as always, good job Haqq & Cobra;) and everyone else involved
But as always, good job Haqq & Cobra;) and everyone else involved
-
SKERICK
- Posts: 206
- Joined: Fri Feb 12, 2010 8:08 am
- Team: Mick Skezz
- Location: Perth, Australia

