ALTITUDE MX (release)

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socalmx
Posts: 413
Joined: Sat Jul 09, 2011 12:22 pm
Team: TEAM DTF #45
Location: Cape Town, South Africa

Re: ALTITUDE MX (release)

Post by socalmx »

Badass track! :mrgreen:
Lets Go!
Stats: http://mxsimulator.com/servers/allservers/players/1712/
Image
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staminaco38
Crushed Dissenter
Posts: 211
Joined: Fri Sep 30, 2011 4:57 pm

Re: ALTITUDE MX (release)

Post by staminaco38 »

This is the best track for mxs period, just 100% amazing!
yzmxer608
Posts: 15352
Joined: Mon Dec 29, 2008 4:30 am
Team: SYS
Location: Wisconsin, U.S.A

Re: ALTITUDE MX (release)

Post by yzmxer608 »

Now Markham got a 1:39 on the 450 and a 1:43 on the 125 :lol:. I can only get a 1:45 on the 125.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
22Ryann
Posts: 254
Joined: Sat Jul 09, 2011 9:44 am
Team: Thrashedkids

Re: ALTITUDE MX (release)

Post by 22Ryann »

track is really good, i had to remove statues to play it, i kept getting virtual memory errors..!! super fun
DK662
Posts: 367
Joined: Thu May 05, 2011 1:57 pm
Location: CO

Re: ALTITUDE MX (release)

Post by DK662 »

Here is new link without the psd I had left in the original. (will save you about 26mb in space)

http://www.mediafire.com/?n3rer6naptajarb
Photomorti
Posts: 417
Joined: Sat May 28, 2011 3:46 pm

Re: ALTITUDE MX (release)

Post by Photomorti »

most fun track ive played in months!! I love how fast you can go into the corners , and constantly driving on the edge it just feels right!

best so far is a 1.55 on a 250 2 stroke on my second lap so gonna improve a lot i hope :) hope to see more tracks from you , you got some talent !!
p2sta
Posts: 3281
Joined: Fri Jul 30, 2010 7:08 am
Location: Czech Republic
Contact:

Re: ALTITUDE MX (release)

Post by p2sta »

great track man, you are skilled, if it's your second track made!!
Axle McOctane
Posts: 470
Joined: Tue Aug 18, 2009 5:54 pm
Team: Privateer
Location: Boulder, CO
Contact:

Re: ALTITUDE MX (release)

Post by Axle McOctane »

Very fun, well-designed and constructed track. A+
Photomorti
Posts: 417
Joined: Sat May 28, 2011 3:46 pm

Re: ALTITUDE MX (release)

Post by Photomorti »

Only thing that really irritates me , why the hell are such great racing tracks never on the 01 server or whatever server.
I keep racing the same tracks on 01 over and over again and getting bored as hell playing this amazingly fun track in offline mode , if there;s any server hosting this track please let me know :)
Tom cortvriendt
Posts: 2315
Joined: Wed Oct 07, 2009 12:48 pm
Location: Netherlands

Re: ALTITUDE MX (release)

Post by Tom cortvriendt »

Damn this track is sick, gonna release my track soon, cant wait for your new tracks!
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DK662
Posts: 367
Joined: Thu May 05, 2011 1:57 pm
Location: CO

Re: ALTITUDE MX (release)

Post by DK662 »

Axle McOctane wrote:Very fun, well-designed and constructed track. A+
Thank you
I see your from Boulder. I would assume you ride berthoud? Thats the track which inspired me to build this one. Fast fun turns and no real "do or die jumps". About the first 1/2 the track is actually the same layout but backwards and different jumps, bumps ect...
BlaZe#37
Posts: 9
Joined: Thu Jun 09, 2011 4:26 pm

Re: ALTITUDE MX (release)

Post by BlaZe#37 »

I run 1.49 on 125's :)
Axle McOctane
Posts: 470
Joined: Tue Aug 18, 2009 5:54 pm
Team: Privateer
Location: Boulder, CO
Contact:

Re: ALTITUDE MX (release)

Post by Axle McOctane »

DK662 wrote:
Axle McOctane wrote:Very fun, well-designed and constructed track. A+
Thank you
I see your from Boulder. I would assume you ride berthoud? Thats the track which inspired me to build this one. Fast fun turns and no real "do or die jumps". About the first 1/2 the track is actually the same layout but backwards and different jumps, bumps ect...
I live in Broomfield now, but haven't ridden Berthoud in many years. Now that you mention it though, I do see some similarities. Nowadays I just ride for free at my house :p. Do you know that motocross compound off I-25 just north of 144th? That's my house
DK662
Posts: 367
Joined: Thu May 05, 2011 1:57 pm
Location: CO

Re: ALTITUDE MX (release)

Post by DK662 »

Axle McOctane wrote:
DK662 wrote:
Axle McOctane wrote:Very fun, well-designed and constructed track. A+
Thank you
I see your from Boulder. I would assume you ride berthoud? Thats the track which inspired me to build this one. Fast fun turns and no real "do or die jumps". About the first 1/2 the track is actually the same layout but backwards and different jumps, bumps ect...
I live in Broomfield now, but haven't ridden Berthoud in many years. Now that you mention it though, I do see some similarities. Nowadays I just ride for free at my house :p. Do you know that motocross compound off I-25 just north of 144th? That's my house
Oh yea I notice it everytime I head up north! Thats cool I always wondered who's place that was, must be soo much fun having your own compound
Motofinne #375
Posts: 539
Joined: Mon Apr 18, 2011 7:24 pm
Location: Finland

Re: ALTITUDE MX (release)

Post by Motofinne #375 »

One of the best track out there for sure! 10/10
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