Hangtown 2011

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FlyinHigh
Posts: 612
Joined: Thu Apr 26, 2012 12:37 am

Re: Hangtown 2011

Post by FlyinHigh »

sick!!!
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yfz22
Posts: 426
Joined: Sat Mar 03, 2012 2:00 am
Team: Privateer
Location: Uptight NY

Re: Hangtown 2011

Post by yfz22 »

:D :) :o :shock: :lol: :P :wink: :!: :mrgreen:
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yzmxer608
Posts: 15352
Joined: Mon Dec 29, 2008 4:30 am
Team: SYS
Location: Wisconsin, U.S.A

Re: Hangtown 2011

Post by yzmxer608 »

They're awesome Hagg!
ehm24 wrote:Which one is going to be raced for nats?
haggqvist wrote: They all generate the same trackinfo file so it's possible to mix different versions on the same server.

The rF national version that will be used in the series will be released at a later date.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
ehm24
Posts: 1556
Joined: Wed Jan 26, 2011 2:12 am
Team: Used to be Factory
Location: San Diego, CA

Re: Hangtown 2011

Post by ehm24 »

Oh siiick :) .. Thanks man great Track!
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Crossman35
Posts: 726
Joined: Wed Aug 04, 2010 3:49 pm
Location: France

Re: Hangtown 2011

Post by Crossman35 »

Sick !
Thanks guys ! :D
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"Race your life"
Ddavis
Posts: 17965
Joined: Wed Sep 28, 2011 1:02 am

Re: Hangtown 2011

Post by Ddavis »

Damn :shock:
toonys66
Posts: 1046
Joined: Sun Apr 05, 2009 2:54 pm
Team: Privateer
Location: south france

Re: Hangtown 2011

Post by toonys66 »

i was waiting so much for this track and i am not disapointed!!! it s 100% perfect!!! everything is great!! best track by far for this game!! i just watch the race irl of last year, and the layout is perfect, the colour of the ground is great, ruts, jumps are so nice, the traction feel really nice, everything is awesome and we really feel like we are riding simulation on track like this!! i only feel this on the tracks of haggqvist! WOW i am impress by this track!! can t wait for others of your awesome tracks!!
only one little thing like someone mention already (but nothing about the track itself), is to change the name putting "ama pro national" in front, and also but this is nothing to complaint about the track, i would have prefer, to feel more real, with the real sponsor, like rockstar.... but this is a detail of no importance!!
Congratulation on this, and thanks for making this for us!!
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Tom cortvriendt
Posts: 2315
Joined: Wed Oct 07, 2009 12:48 pm
Location: Netherlands

Re: Hangtown 2011

Post by Tom cortvriendt »

haqq, you have to know that your other tracks must be more perfect because this one is. DAAAAMN!
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
SMR 510RR
Posts: 2526
Joined: Sun Apr 08, 2012 6:36 am
Team: Privateer

Re: Hangtown 2011

Post by SMR 510RR »

Awesome track, I couldnt stop riding it. Keep up the good work man!
Tom cortvriendt
Posts: 2315
Joined: Wed Oct 07, 2009 12:48 pm
Location: Netherlands

Re: Hangtown 2011

Post by Tom cortvriendt »

2.40.1 , think it can be a lot faster
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
LucMx23
Posts: 1145
Joined: Fri Sep 09, 2011 3:09 pm
Team: Digital Dirtworx
Location: Germany
Contact:

Re: Hangtown 2011

Post by LucMx23 »

toonys66 wrote: someone mention already (but nothing about the track itself), is to change the name putting "ama pro national" in front,
rafagas wrote: And the other one is the name of the track. I think i would have been better to name it like the rest of the replicas, adding "ama pro national" in the beggining just to have all of them together. (stupid thing, I know haha)
uhm yeah that would be cool but i think it would be better if they would just do it with the rF series version ;)
so this is kinda the track when its open for training and the rF one is Protrack :D
and damn haqq thats a great track! :shock:
DJ99X
Posts: 15523
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: Hangtown 2011

Post by DJ99X »

Just looked at the helmet cam of this track. You've got it pretty much bang on. Good work

As someone mentioned, there's white lines in the skybox edges at lower resolution.

I can't believe the track uses over 1 Gb of texture memory at max settings
2StrokeLove
Posts: 265
Joined: Mon Aug 15, 2011 1:49 pm
Team: Privateer
Location: Germany

Re: Hangtown 2011

Post by 2StrokeLove »

Fucking nice Track!

Can i use the Decal/Texture for my Track please ?
Motocross, I LOVE IT!
Prada
Posts: 1099
Joined: Wed Aug 03, 2011 3:35 pm

Re: Hangtown 2011

Post by Prada »

This track is unreal. So much more rideable than the last and will definitely make for some good racing. At first I did a few laps by myself and stopped...then rode it with a few dudes and it got more fun each lap. The braking bumps allow you to hit them fast, but can also toss you in a second. Love it.

I've only played on the low res so far and damn, it looks pretty good..can't wait to try out the high res. Great work man.
frederick
Posts: 2424
Joined: Fri Mar 21, 2008 5:05 pm
Team: Adept
Location: Sweden

Re: Hangtown 2011

Post by frederick »

Im so dissapointed that you didnt make the 2012 version.


:mrgreen:
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