BuddyTheElf wrote:I enjoyed the track but hated the traction.
Four10/Aspect Compound
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If your topic doesn't contain a track link, this is the wrong place to post it.
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Re: Four10/Aspect Compound
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- Crushed Dissenter
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Re: Four10/Aspect Compound
Well, the good points: possibly the most realistic track I have seen in mx sim so far, especially the AX track in the middle. Some people are also saying they don't like the traction but I disagree, I think it suited the track quite well. But to be honest, on a whole I didn't like the track. My back wheel just bounced of everything or cased the jumps, which made it impossible for me to put in a clean lap without making my own adjustments to the track.
So basically it's awesome visually but when it comes to riding, I'm afraid I'm going to have to give it a thumbs down, sorry.
So basically it's awesome visually but when it comes to riding, I'm afraid I'm going to have to give it a thumbs down, sorry.
jlv wrote: Motardmatt220 is a crock of shit
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Re: Four10/Aspect Compound
Edit for your track man.
2015 Australian Supercross 450 champion | rF Villain | Wolf Pack Racing Leader | CBL Gaming
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Re: Four10/Aspect Compound
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Re: Four10/Aspect Compound
Your 3 5 3's seem to be backwards. Also, the sx rhythm jumps are backwards. The faces of them are longer and less angled than the landing, which makes it ride pretty bad. The visuals were pretty good though.
