Stone hill sx beta

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DJ99X
Posts: 15523
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Location: Land Down Under

Re: Stone hill sx beta

Post by DJ99X »

yzmxer608 wrote:Textures remind me of Cypress a lot.

Funny that :lol:
yzmxer608
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Team: SYS
Location: Wisconsin, U.S.A

Re: Stone hill sx beta

Post by yzmxer608 »

Are they the same?
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Wilson
Posts: 987
Joined: Fri Dec 07, 2007 3:22 am
Team: Privateer
Location: Vegas

Re: Stone hill sx beta

Post by Wilson »

Yeah pretty much. Just some slight editing.
Cody Darr
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Re: Stone hill sx beta

Post by Cody Darr »

I vote for this track on the 03 Supersross server
2011 LRS Monday Night local Series 125 Pro Champion
jlv wrote:What a dope! He should have saved that move for the last lap like Cody Darr!
DJ99X
Posts: 15523
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: Stone hill sx beta

Post by DJ99X »

This is how tracks should be looking. Its great.

You just need to fix the black hole of the skybox.

You also should bake an AO map for some of the objects, like the metal sheeting, and the shipping container (which needs to be lifted an inch or two, look inside it)
Jones221
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Team: Trump
Location: California

Re: Stone hill sx beta

Post by Jones221 »

Sickest track out there Wilson. Good Job!
danny
Posts: 392
Joined: Tue Jul 07, 2009 2:04 am

Re: Stone hill sx beta

Post by danny »

Great track, its hard for me to run consistant on it.
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Wilson
Posts: 987
Joined: Fri Dec 07, 2007 3:22 am
Team: Privateer
Location: Vegas

Re: Stone hill sx beta

Post by Wilson »

Funny, When i was making it i hoped for an easy fun sx.
Duckstream
Posts: 1997
Joined: Tue Nov 03, 2009 1:06 pm

Re: Stone hill sx beta

Post by Duckstream »

This is a great track, i like it...
had fun crashing .
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