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Re: 2019 Honda Test Track

Posted: Thu Mar 24, 2022 6:47 pm
by SethShirley44
amazing track, only sour taste in my mouth on it is that some sections feel like I'm in the sand, which I understand why and that's to limit the retardedly huge lines. please release more tracks tho

Re: 2019 Honda Test Track

Posted: Fri Mar 25, 2022 1:56 am
by west
crazy, so beautiful, im just too bad to ride it
good job

Re: 2019 Honda Test Track

Posted: Fri Mar 25, 2022 3:45 pm
by Liddzor
Image
Image

Re: 2019 Honda Test Track

Posted: Fri Sep 16, 2022 6:05 am
by MX4EVER

Re: 2019 Honda Test Track

Posted: Fri Sep 16, 2022 6:46 am
by TeeranTomich
MX4EVER wrote: Fri Sep 16, 2022 6:05 am Ripped from NZ Labs: https://sketchfab.com/3d-models/honda- ... 4d3a5df4a8
Ripped gradients? Jog off bloke

Re: 2019 Honda Test Track

Posted: Fri Sep 16, 2022 7:16 am
by MX4EVER
TeeranTomich wrote: Fri Sep 16, 2022 6:46 am
MX4EVER wrote: Fri Sep 16, 2022 6:05 am Ripped from NZ Labs: https://sketchfab.com/3d-models/honda- ... 4d3a5df4a8
Ripped gradients? Jog off bloke
Of course you can translate an object to an heightmap, don’t do the ignorant guy. Then just set the gradient from terrain and lift it.

You ripped it, it’s a fact.

Re: 2019 Honda Test Track

Posted: Fri Sep 16, 2022 5:52 pm
by Jakob Hubbard
MX4EVER wrote: Fri Sep 16, 2022 7:16 am Of course you can translate an object to an heightmap, don’t do the ignorant guy. Then just set the gradient from terrain and lift it.

You ripped it, it’s a fact.
bruh u trippin. I've ridden this track and looked at the heightmap you sent and the way jumps are faced is completely different. It would take perry more time figuring out how to translate the object into the heightmap then just building it himself. get off the percs

Re: 2019 Honda Test Track

Posted: Sun Apr 02, 2023 4:01 pm
by Jessemx67,
What did you use to make this.

Re: 2019 Honda Test Track

Posted: Sun Dec 10, 2023 3:10 am
by Michael Dieringer
Good track but...

I have some safety concerns. I really don't like the vans and skid steers parked on the side of the track. If I teach a class there and one of my students go full goon off the track, they might lose their life. I know space could be pretty limited there but shit, there's goda be a better spot to park all that. I mean hell, it's a safety hazard for anyone riding on that track. Someone's foot could slip off a peg and go flying or someone's throttle could get stuck and get sent into the skid steer, or even into one of the vans and fucking die.

Good track though, prepped really nicely too. Dirt Wurx be on that prep game fo sho.

Re: 2019 Honda Test Track

Posted: Sun Dec 17, 2023 8:18 am
by TeeranTomich
MX4EVER wrote: Fri Sep 16, 2022 7:16 am
TeeranTomich wrote: Fri Sep 16, 2022 6:46 am
MX4EVER wrote: Fri Sep 16, 2022 6:05 am Ripped from NZ Labs: https://sketchfab.com/3d-models/honda- ... 4d3a5df4a8
Ripped gradients? Jog off bloke
Of course you can translate an object to an heightmap, don’t do the ignorant guy. Then just set the gradient from terrain and lift it.

You ripped it, it’s a fact.
i just used the texture from the 3d model which isnt ripped. its literally on the website, then made every single gradient from scratch. i think im more than skilled enough to build a supercross track without ripping height data ya mong