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Re: Dallas 2008

Posted: Wed May 28, 2008 1:54 am
by Wilson
OK
first post updated no need for an update for it to work.

Re: Dallas 2008

Posted: Wed May 28, 2008 3:55 am
by tobz173
Amazing track, pity about the initial release. I absolutely love skimming those last few whoops and then busting out that tripple with a sigh of relief. Textures look amazing, i like the banners that youve added on the berms. A pretty polish track, alot of track makers can take a leaf out of your book.

Re: Dallas 2008

Posted: Wed May 28, 2008 4:24 am
by DJ99X
Whoops kill me though. You have to hit them dead straight or you are dead

Re: Dallas 2008

Posted: Wed May 28, 2008 4:28 am
by tobz173
Yeah and not pinned either. i found that coming in low third gear and keeping the front end up, pinning it half way through is the safest, ive tried 4th but the bike just jumps out from underneath.

Re: Dallas 2008

Posted: Wed May 28, 2008 6:31 am
by mace-x
just get the berm, in the middle accel, get your bike straight and go as fast as you can, i past them in 5 gear

Re: Dallas 2008

Posted: Wed May 28, 2008 7:21 am
by motox161
where do you delete the stuff at?

Re: Dallas 2008

Posted: Wed May 28, 2008 7:27 am
by DJ99X
Just re-download the track, he updated it

Re: Dallas 2008

Posted: Wed May 28, 2008 8:16 am
by jlv
Some people are having trouble with this track not finding its textures and objects. As far as I can tell the problem is inconsistent use of upper/lower case in the filenames. I renamed the folder 2008_dallas_sx and fixed all the textures/object references. Here is the updated track (DJ's update is included).

http://mxsimulator.com/tracks/2008_dallas_sx.saf

If the future, use lowercase for all folder and file names. If you use use mixed case you are almost certain to get it wrong somewhere.

Re: Dallas 2008

Posted: Wed May 28, 2008 4:25 pm
by mulishatroop88
just ran a 1:20.1 clean through the whoops in 4th mid/high rpms

Re: Dallas 2008

Posted: Wed May 28, 2008 4:35 pm
by genEric122
jlv wrote:Some people are having trouble with this track not finding its textures and objects. As far as I can tell the problem is inconsistent use of upper/lower case in the filenames. I renamed the folder 2008_dallas_sx and fixed all the textures/object references. Here is the updated track (DJ's update is included).

http://mxsimulator.com/tracks/2008_dallas_sx.saf

If the future, use lowercase for all folder and file names. If you use use mixed case you are almost certain to get it wrong somewhere.
This is what I get with both versions.....I have tried the original and the update, along with deleting them and just trying JLV's but still no textures?
Image

Re: Dallas 2008

Posted: Wed May 28, 2008 4:51 pm
by mulishatroop88
thats the problem i had....


you didnt take the textures and use them for a track your making right? cuz thats what happened to mine


oh and dont worry i had permission from wilson to use his decals for my upcoming track

:D

Re: Dallas 2008

Posted: Wed May 28, 2008 4:55 pm
by genEric122
No I have never moved the files. I have tried reinstalling it several times and it is the same, but I did get the timing gates with the update :D

Re: Dallas 2008

Posted: Wed May 28, 2008 5:06 pm
by frederick
Beat this;) And im still not done with my suspension
Image
Image

Re: Dallas 2008

Posted: Wed May 28, 2008 5:08 pm
by mulishatroop88
:O ill try haha i have readjusted gears and suspension several times still have not found the one thats right for this track

Re: Dallas 2008

Posted: Wed May 28, 2008 5:09 pm
by wakestyle21
genEric122 wrote:No I have never moved the files. I have tried reinstalling it several times and it is the same, but I did get the timing gates with the update :D
do you have the latest snapshot?