Palm Beach - An Attacker5 Production

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attacker5
Posts: 2226
Joined: Tue Aug 18, 2009 8:53 pm
Team: Ub e moh tow

Re: Palm Beach - An Attacker5 Production

Post by attacker5 »

ShackAttack12 wrote:No lag here, I'm getting 125fps full everything on this track.

Its a decent first attempt. Visually it looks good. I'd suggest working on the shading a bit more, in order to make bumps for defined.

You have the talent to make a decent track. You next track should be longer with a bit more obstacles. For an outdoor track, shoot for 1min 30 sec - 2 minute lap times.
Thanks shack, means alot coming from you, i will do exactly as you say. :D Frederick, a rocket bike? lol :lol:
frederick
Posts: 2424
Joined: Fri Mar 21, 2008 5:05 pm
Team: Adept
Location: Sweden

Re: Palm Beach - An Attacker5 Production

Post by frederick »

Perhaps I exaggerate a bit much :D Did come down to 51.3
I'll give you a better review.


Displacement Map: I didnt like it too much. I know its your first track and its way better than my first. The jumps didnt kick you weird even tho you hit them in such high speed. The moguls/ whoops were good too. But there's some weird ruts and small almost non visible berms in there. Some of them dont even follow the track. And for being a beach track its way too smooth.

Textures: Look good and are well placed. You didnt place too many of them either wich is good for us that dont have nasa computers like some people in here. [cough]Shack[/cough]
Also next time make your roost fit your decals better. :D

Objects: A bit too many in my taste, they do look good but theres just so many of them in one small area. You dont always need fencing and bales on every single feet outside the track. Half of what you got outside the track would have looked better, but thats just my opinion.

So, just keep practicing making tracks and i bet you can come up with some great ones.
Image
attacker5
Posts: 2226
Joined: Tue Aug 18, 2009 8:53 pm
Team: Ub e moh tow

Re: Palm Beach - An Attacker5 Production

Post by attacker5 »

Thanks frederick, i agree with everything you said, to be honest, i did forget to adjust the roost to match the decals. :lol:
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