Kawasaki Test Track Beta

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jlv
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Re: Kawasaki Test Track Beta

Post by jlv »

This track does have a 4096x4096 texture in it. I'm pretty sure the newest ATI cards are supposed to handle that though.
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Wilmx829
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Re: Kawasaki Test Track Beta

Post by Wilmx829 »

I have an ati card and a a beige track
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jackofknives
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Re: Kawasaki Test Track Beta

Post by jackofknives »

This track is freaking hard man...i can't complete a single lap without flipping over at least 3 times..

:?
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QuAdRiDeR93
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Re: Kawasaki Test Track Beta

Post by QuAdRiDeR93 »

Man this track is so fun. Its better on here than MvA because this actually has a challenge riding with a real-life scale track. The whoops are the best if you learn how to ride them and the rythms have many options.

Whenever MvA09 is done it could be cool to get this track completly finished :P
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yomo
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Re: Kawasaki Test Track Beta

Post by yomo »

QuAdRiDeR93 wrote:... Whenever MvA09 is done...
Bit of product placement there :P

but i agree this is an awesome track
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DJD
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Re: Kawasaki Test Track Beta

Post by DJD »

MVA09? Are those idiots at rainbow at it again? :shock:

J/k... :lol: .....but i havent heard anything about it.....
Turbine951
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Re: Kawasaki Test Track Beta

Post by Turbine951 »

Messiah and yFMX and a few others are making an expansion to the old MVA.. They redid all the models, the physics, and stuff.. They're calling it MVA09.. I heard a tentative beta release around the end of march over on gaming-hq
DJD
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Re: Kawasaki Test Track Beta

Post by DJD »

Thats cool....... i'll have to go check that out.......
sam-brinkley
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Re: Kawasaki Test Track Beta

Post by sam-brinkley »

Yh im looking forward to it aswell but it will lag your computer badly if Messiah's track De'Stekkenberg lags for you so ive read
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kawirider238
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Re: Kawasaki Test Track Beta

Post by kawirider238 »

The only thing I can't do is stay up on the track or any other SX track without arcade physics. Any suggestions or is it just practice?
Kawasakis
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Re: Kawasaki Test Track Beta

Post by Kawasakis »

Yap,just practic.Even for best mxs riders its bit hard to stay on the track :mrgreen:
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kawirider238
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Re: Kawasaki Test Track Beta

Post by kawirider238 »

Is there a good setup for SX tracks to get it to stop better and come out of turns better and stuff?
mx4life
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Re: Kawasaki Test Track Beta

Post by mx4life »

i use front brake for turning and that helps alot
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kawirider238
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Re: Kawasaki Test Track Beta

Post by kawirider238 »

Well see I'm using an XBOX 360 controller and I have the rear and front brake tied into the same trigger. I just need some good suspension/gearing setups for those SX tracks.
Rallemx
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Re: Kawasaki Test Track Beta

Post by Rallemx »

I use compression : 4, and rebound : 100, both fork and shock, same on nationals.
I couldnt ride SX tracks without arcade phys before either, but..Just practice, LOL just what you wanted to hear, right..Just raise your stability, play some SX tracks, lower it until you're down at what you usually ride :wink:
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