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King Valley
Posted: Sat Aug 13, 2011 7:43 pm
by dritter
Re: King Valley
Posted: Mon Aug 15, 2011 12:41 pm
by dritter
Please comments !!!!!!!

Re: King Valley
Posted: Mon Aug 15, 2011 1:57 pm
by Duncan411
Sick track but fpr sp,e reaspm o cant see the banners and you decals
Re: King Valley
Posted: Mon Aug 15, 2011 1:59 pm
by Duncan411
sorry for some reason i cant see the decals on the track but i can off track and i cant see the banners there just white
Re: King Valley
Posted: Mon Aug 15, 2011 5:57 pm
by yzmxer608
This is probably one of the better tracks from a new creator I've ridden. I like the layout and base displacement a lot. This track definitely has a lot of potential, here are my suggestions. Your ruts and berms need some work, they seem really smooth on top so they don't hold you in very well, and the transition on the ends are really abrupt (the first turn is a good example of this). Your jump faces seem rolled out too, they don't have a definitive lip and to roll away at the top (almost like a whoop shape). If you ramp them out a little more they would ride a lot better. Some of the off cambers needed something to bank off too, some ruts in those sections would be nice. I also had a hard time seeing the breaking bumps, but that's not entirely your fault, the sky and lighting you used does it. Here is a topic with some different skies in it:
http://mxsimulator.com/benchracing3/vie ... 24#p138724. The lighting files should make it easier to see some of the bumps. Track objects are pretty plain too, here are some more objects that are available:
http://mxsimulator.com/benchracing3/vie ... f=2&t=4769.
I hope this helped you with future tracks or this one if you are going to work on it still

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Re: King Valley
Posted: Mon Aug 15, 2011 7:07 pm
by dritter
Thank you my problem is that i don 't can so good english

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But a little bit i understand you and i thank you for the tipps !!!!

Re: King Valley
Posted: Mon Aug 15, 2011 7:56 pm
by TheLoco
i Can´t see the decals and banners on track too Please fix it
Re: King Valley
Posted: Tue Aug 16, 2011 11:00 am
by dritter
how i can fix it

Re: King Valley
Posted: Thu Aug 18, 2011 10:56 am
by TheLoco
dritter wrote:how i can fix it

i don´t know but it must be done track´s not fun when i could not see where to ride...

Re: King Valley
Posted: Thu Aug 18, 2011 2:55 pm
by yzmxer608
That's not the track maker's fault, you don't have other tracks and objects the track used, so you can't see everything. It looks like it uses things from:
http://mxsimulator.com/benchracing3/vie ... =tree+pack
http://mxsimulator.com/benchracing3/vie ... lley#p5539