Augustine Valley

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joe_389
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Re: Augustine Valley

Postby joe_389 » Sun Oct 09, 2011 10:10 am

joe_389 wrote:Sick fun track jones

Shit, fuck lol, i ment ktm ahaha
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mackan25
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Re: Augustine Valley

Postby mackan25 » Sun Oct 09, 2011 11:13 am

TH_722 wrote:Really like this track but was bummed not to see Dianna Dahlgren with the 30 second board.
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Baboobeats
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Re: Augustine Valley

Postby Baboobeats » Sun Oct 09, 2011 3:13 pm

its funny, if a new kid would do a track like this everyone would flame on him, you suck forum.

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Re: Augustine Valley

Postby MXJProductions » Sun Oct 09, 2011 3:18 pm

Baboobeats wrote:its funny, if a new kid would do a track like this everyone would flame on him, you suck forum.

x2 Stupid how things work out huh?

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Phathry25
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Re: Augustine Valley

Postby Phathry25 » Sun Oct 09, 2011 3:25 pm

Baboobeats wrote:its funny, if a new kid would do a track like this everyone would flame on him, you suck forum.


Jealous much? This is your second troll attempt in this topic...

The track is super fun to race on. Now, I know this is a shock to you and Jeff, but some people actually play MXS for the racing, not just to take pictures. Different strokes, different folks. Difference being the people that play for the racing also respect the people that play for the pictures, but apparently not vice versa...

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Re: Augustine Valley

Postby MXJProductions » Sun Oct 09, 2011 4:24 pm

Phathry25 wrote:
Baboobeats wrote:its funny, if a new kid would do a track like this everyone would flame on him, you suck forum.


Jealous much? This is your second troll attempt in this topic...

The track is super fun to race on. Now, I know this is a shock to you and Jeff, but some people actually play MXS for the racing, not just to take pictures. Different strokes, different folks. Difference being the people that play for the racing also respect the people that play for the pictures, but apparently not vice versa...

Easy there guy, I never said the track was not fun, because it is. You need to slow your roll there hoss. I actually really enjoy this track. However the overall look of the track is not as a top track would be is all I was meaning, I dunno bout enzo. Taking pictures, or videos has not a thing to with any of it for me.

Mikey
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Re: Augustine Valley

Postby Mikey » Sun Oct 09, 2011 4:32 pm

Correct me if I'm wrong.

30 Min track comp, nuff said.
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Jones221
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Re: Augustine Valley

Postby Jones221 » Sun Oct 09, 2011 8:20 pm

Mikey wrote:Correct me if I'm wrong.

30 Min track comp, nuff said.


I think this man is right.
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Re: Augustine Valley

Postby MXJProductions » Sun Oct 09, 2011 8:32 pm

Ya think?

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tyskorn
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Re: Augustine Valley

Postby tyskorn » Sun Oct 09, 2011 8:45 pm

The track did start out as a 30 min track comp track. Then August redid the jumps and added new ones along with textures and everything so that we could race it for PMS.
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KTM57
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Re: Augustine Valley

Postby KTM57 » Sun Oct 09, 2011 10:29 pm

Textures were an hour-long job, please cool off guys. The only reason I really even wanted to release this was since it is on 02 and everyone said it was really fun for PMS.

@mxbiker: You probably have the old snapshot. You need the newest one for 02.

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T-RIDER
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Re: Augustine Valley

Postby T-RIDER » Mon Oct 10, 2011 4:20 am

motoxjeff#7 wrote:Ya think?


FINALLY i can use this: :roll:

Sorry Jeff, but you've really got on my last nerve here. Yeah, this track is not high point, Millville, Mission valley, etc. But its a good effort and a fun track that provides some fun racing. I'm sure August knows, being a skinner himself and having an eye for making things looks good, that the track doesn't look 'great.' I'd Like to see you do something along the lines of this, Yeah your videos are boss but that doesn't make you god. Try actually not posting in random topics/threads that you have nothing to do with and fuel your ego somewhere else.
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Joe
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Re: Augustine Valley

Postby Joe » Mon Oct 10, 2011 2:19 pm

Oh MXS Drama so amusing,

Nice track tho flows nice and is really fun to ride good job. I like these tracks that don't look so pretty its much easier on everyone's PC and you get the same racing.

Joe

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KTM57
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Re: Augustine Valley

Postby KTM57 » Mon Oct 10, 2011 2:26 pm

Thanks Joe! I had some more objects planned and wanted to do a pit area and all that, but I realized that it was kind of dumb because nobody would really care and framerates might take a hit.

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Re: Augustine Valley

Postby Andy_Hack » Tue Aug 28, 2018 7:28 pm

KTM57 wrote:Thanks Joe! I had some more objects planned and wanted to do a pit area and all that, but I realized that it was kind of dumb because nobody would really care and framerates might take a hit.

Will we ever see the pit area you're talking about? Been following the progress since day 1 and thought I might ask if you ever get around finishing this beauty.
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