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Jump High Mx

Posted: Fri Mar 13, 2009 4:30 pm
by Judan
Well here is ANOTHER track and a big track at that. Id like to thank dj for leting me use the water texture :). The track is about (my guestimation) 5 mins long with no crashes definatly has some parts that test your skills and i think the textures work well with the design of the track. its a mixture of hill enduro, supercross and motorcross/natural terrain. ummm it has lots of trees and if you laag just delete the billboards file and then you can atleast try the track out and now that im awake heres you picture youve all been complaining about...
Image
http://www.mediafire.com/download.php?e4njmmyvimf

Re: Jump High Mx

Posted: Fri Mar 13, 2009 4:41 pm
by FactoryBR21
sorry for be so rudge like that but where is the FUCKINGGG PROBLEM to post a picture and upload that sit on puremxs.com ? thats why we made that site
c'mom , wake up

Re: Jump High Mx

Posted: Fri Mar 13, 2009 5:09 pm
by BenDexter
Judan wrote: i wont put a picture up till tomorow morning seeing as its like 12pm and im sick but i promised id finish it tonight well after explaining all that here it is...
http://www.mediafire.com/download.php?e4njmmyvimf

Re: Jump High Mx

Posted: Fri Mar 13, 2009 5:16 pm
by FactoryBR21
I saw it but all tracks that he make he nevew put picture and never upload on fucking PureMXS. take pciture wont take more than 2minutes

Re: Jump High Mx

Posted: Fri Mar 13, 2009 7:11 pm
by Phathry25
Or just wait to release it until tomorrow. I know I won't d/l w/o a picture. :D

Re: Jump High Mx

Posted: Sat Mar 14, 2009 4:26 am
by MXicon
According to his other posts, he can't be bothered to make a picture. Annoying, right?

Has anyone downloaded it? How is it?

Re: Jump High Mx

Posted: Sat Mar 14, 2009 5:09 am
by kawirider238
Man no offense but I thought that this track wasn't all that great. I think that you spent too much time working on how long the track was and not how the track was. If I had to rate this track it would get maybe a 4 if you are lucky.

Re: Jump High Mx

Posted: Sat Mar 14, 2009 5:27 am
by DJ99X
The MX part of it is pretty terrible, but I sorta liked the enduro part, reminded me of trail riding, but the big leaps in that part sorta killed it. You were pretty inefficient with the objects, I got a bit of a framerate hit

Re: Jump High Mx

Posted: Sat Mar 14, 2009 5:37 am
by Judan
argh ill make another to make up for it probly make it shorter so i dont get lazy, what would you guys rather a natural terrain, enduro or super cross

Re: Jump High Mx

Posted: Sat Mar 14, 2009 5:39 am
by DJ99X
I'm not fussed on what you make, but next time, spend alot more time on your track. A week is not long enough, unless you know what you are doing.

Re: Jump High Mx

Posted: Sat Mar 14, 2009 5:50 am
by Judan
ye i know how to do everything, i might make a sx track but not till im feeling beter at the momment i just cant be botherd doing anything

Re: Jump High Mx

Posted: Sat Mar 14, 2009 5:55 am
by DJ99X
OK, I might have said it the wrong way. Sure, you might know how to do everything, but what I meant was, that once your skills have developed more, you will be able to complete tracks in a shorter time, producing the same quality as you would now if you spent longer time on your tracks

Re: Jump High Mx

Posted: Sat Mar 14, 2009 6:08 am
by Voutare
DJ wrote:OK, I might have said it the wrong way. Sure, you might know how to do everything, but what I meant was, that once your skills have developed more, you will be able to complete tracks in a shorter time, producing the same quality as you would now if you spent longer time on your tracks

But it's also luck.

I mean, I made Springsburg in 3 days, Sonora/San Pasqual in 1. I wouldn't say any of those are horrible. (I admit, the two latter are kind of shitty looking though.).


Sometimes my tracks just suck really bad. Nothing I can do about it. Like right now, I can't do shit. Every track I try to make blows.

Re: Jump High Mx

Posted: Sat Mar 14, 2009 6:10 am
by Judan
Ye i get what your saying dj ill spend a few weeks to a month on a sx track when im all good maby even longer the only problem i have is with the textures and models for one i have no idea how to model im sure if i tried id be able to figure it out and textures i think id be able to make its just the part of thnking up what to use that stumps me... But i think the only thing in my way of exellent tracks is my need to get somthing done quikly when it could be that much beter.
I also might attempt a honda graphics kit for the 250 and see how i go with that aswell

Re: Jump High Mx

Posted: Sat Mar 14, 2009 6:15 am
by tobz173
you kids crack me up