HANGTIME MX
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If your topic doesn't contain a track link, this is the wrong place to post it.
If your topic doesn't contain a track link, this is the wrong place to post it.
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- Posts: 217
- Joined: Sat Jan 31, 2009 11:08 pm
- Team: Privateer
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HANGTIME MX
My 1st track... not done yet but i wanna decide if i need to finish... let me know,
http://www.puremxs.com/Tracks/TrackView ... TrackID=66
http://www.puremxs.com/Tracks/TrackView ... TrackID=66
Re: HANGTIME MX
Nothin' like bein lazy huh.
Dont ever question my determination and my will to win - Chad Reed
Re: HANGTIME MX
Come on, don't you have people on MSN or something to tell you whether you should release this track?
Re: HANGTIME MX
Pretty sure PUREMXS isn't intended to be a beta site???
DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
Re: HANGTIME MX
it looks good,gona dl now
but you should spend more time on objects e.g. hay bales or textures
looks good for first track tho
but you should spend more time on objects e.g. hay bales or textures
looks good for first track tho
Team MDK : #24 mulishatroop88,#2 02RR02,#728 STAYDOWN,#125 pete-crf
My Video Complition :http://uk.youtube.com/watch?v=xq4twMhTn6g
My Video Complition :http://uk.youtube.com/watch?v=xq4twMhTn6g
Re: HANGTIME MX
im downloading it now it looks pritty sweet when played i will feedback to ya x
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Re: HANGTIME MX
Alright, A few things. As mentioned above, puremxs isn't a beta upload site, so until it is completely finished, please upload to mediafire or something and post the link in "Upcoming Tracks".
With that being said, I was bored last night and decided to download your track. I dont know if im embarrassed to say this or not, but it was actually quite fun. The disp map itself is a decent start, with the problem being everything is just on such a large scale. I found myself turning multiple laps just to hit some of those jumps. It kind of has the Scrub or Dead/ Elworth raceway type feel of Cobra's tracks. With some work, and help from others with textures, objects etc.. It wouldn't be that bad of a track for your first one.
With that being said, I was bored last night and decided to download your track. I dont know if im embarrassed to say this or not, but it was actually quite fun. The disp map itself is a decent start, with the problem being everything is just on such a large scale. I found myself turning multiple laps just to hit some of those jumps. It kind of has the Scrub or Dead/ Elworth raceway type feel of Cobra's tracks. With some work, and help from others with textures, objects etc.. It wouldn't be that bad of a track for your first one.
Re: HANGTIME MX
just played and i really enjoyed it a couple of the jumps where difficult to clear tho! but im just not that good lol definatly going to be replaying this track thats for sure cheers x and well done dude
Re: HANGTIME MX
just after playing there,and i must say i like it but some of the jumps lips are off
another point back to my first comment the decals/textures is a biggy
but spend more time on tracks and they would be brilliant
another point back to my first comment the decals/textures is a biggy
but spend more time on tracks and they would be brilliant
Team MDK : #24 mulishatroop88,#2 02RR02,#728 STAYDOWN,#125 pete-crf
My Video Complition :http://uk.youtube.com/watch?v=xq4twMhTn6g
My Video Complition :http://uk.youtube.com/watch?v=xq4twMhTn6g
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- Posts: 217
- Joined: Sat Jan 31, 2009 11:08 pm
- Team: Privateer
- Location: Northern, California. USA
Re: HANGTIME MX
Well im glad to hear some people enjoy it. sorry for mis-placing it. I know the decals/ textures ext are horrible... just really wanting to know what people think of the layout.. but i will start trying to learn all the tools better and eventaully re-post a much better version...
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Re: HANGTIME MX
looks pretty fun
Re: HANGTIME MX
It was kinda fun..Jumps were big but some were really too easy to clear =/
You should make it kinda tighter..I think its too wide, and maybe put some inside ruts/berms too.
You should make it kinda tighter..I think its too wide, and maybe put some inside ruts/berms too.
Re: HANGTIME MX
it looks great! a kinda like scrub or dead ! lol i'll DL it !
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- Posts: 217
- Joined: Sat Jan 31, 2009 11:08 pm
- Team: Privateer
- Location: Northern, California. USA
Re: HANGTIME MX
i could see that.. i really like that track... just wish i could finish it soon... waiting to buy photoshop... = (