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Ambert - Alpha stage

Posted: Sun Oct 28, 2012 4:04 pm
by totorox
Try this, comment and give me your feedback. Need some advices, tips too.
It's one of local tracks I rode when I was young... Part of some tracks I'm making as "Auvergne local tracks in France".
Image
Download link

To do :
1 jump and refine jumps
brake bumps (some problems with new snapshot erode)
Find some nice 3D trees
Add statues
Smooth ruths
Waiting to try new decal's normals & specular
And more...

Some vids of the track :
http://www.youtube.com/watch?v=_INowtkSbJo
http://www.dailymotion.com/video/x5m3fq_ambert_auto

Re: Ambert - Alpha stage

Posted: Sun Oct 28, 2012 4:15 pm
by BuddyTheElf
Can you upload the track to mediafire instead?

Re: Ambert - Alpha stage

Posted: Sun Oct 28, 2012 4:19 pm
by goudbeekie
Tracks look sick man! Downloading it know
Keep it up! 5/5

Re: Ambert - Alpha stage

Posted: Sun Oct 28, 2012 4:26 pm
by Goran267
Looks great, cant download it though. Upload it to mediafire instead :D

Re: Ambert - Alpha stage

Posted: Sun Oct 28, 2012 4:49 pm
by goudbeekie
You have to wait on that site, then it downloads automatic.

Re: Ambert - Alpha stage

Posted: Sun Oct 28, 2012 4:58 pm
by RoczenLT
Track looks sick, please uplaud mediafire..

Re: Ambert - Alpha stage

Posted: Sun Oct 28, 2012 5:01 pm
by totorox

Re: Ambert - Alpha stage

Posted: Sun Oct 28, 2012 5:11 pm
by 137
Track is fun, just feels a bit plain to me. Too many straight aways, but the decals looks good, Can't wait for final release.

Re: Ambert - Alpha stage

Posted: Sun Oct 28, 2012 6:47 pm
by DPGuitarman
Ok, so I know this an Alpha so don't take what I'm about to say as final criticism's.

Track seems a little bare as is; I know you have a long list of things to add so no biggie.
Love all the elevation change. All the up's and down's definitely draw your attention away from the lack of track obstacles.
Like the deep ruts in the middle of the first straight. They are just a little rough and a .25 smooth should make them almost perfect IMO.

There is one turn that definitely needs ruts added to it to make it more feasible; I think it's turn 12 (the right handed turn that has the "dip/hole" on the outside line that leads into that steep uphill).
As is, there is only 1 line through that turn unless you're just a balance pro and rocket up through the inside.
But ruts should make that corner pretty awesome.

Track is already fun to ride so I can't wait to see the finished product :)

Re: Ambert - Alpha stage

Posted: Sun Oct 28, 2012 8:06 pm
by mxs4crf
Totorox come back :o

Track is sick ;)

Re: Ambert - Alpha stage

Posted: Sun Oct 28, 2012 8:08 pm
by Flo#114
Le liens mediafire est bugé mec, tu pourrais régler le soucis? Le terrain à l'aire énorme !

Re: Ambert - Alpha stage

Posted: Sun Oct 28, 2012 8:12 pm
by Addair435
Flo#114 wrote:Le liens mediafire est bugé mec, tu pourrais régler le soucis? Le terrain à l'aire énorme !
?

Re: Ambert - Alpha stage

Posted: Sun Oct 28, 2012 8:21 pm
by JT43
Link dosent work, and i cant get the other one to work either

Re: Ambert - Alpha stage

Posted: Sun Oct 28, 2012 9:21 pm
by pntra
track is all white?
just the actual race track is.

Re: Ambert - Alpha stage

Posted: Sun Oct 28, 2012 9:29 pm
by pntra
got it working! my bad on the last post! good track like how its WFO! cant wait to rip a 450 around it!