Page 4 of 7

Re: MX Sim Cup - 2012

Posted: Wed Oct 31, 2012 1:01 am
by cominthru17
hey barrington awesome track brother!ive been running on it every chance i get!great job!

Re: MX Sim Cup - 2012

Posted: Wed Oct 31, 2012 1:13 am
by Hughesy134ktm
I CANNOT CONNECT TO MY FRIENDS SERVER SAY TRACK ISNT THE SAME

Re: MX Sim Cup - 2012

Posted: Wed Oct 31, 2012 1:32 am
by metcalfe24
hey great track. little dark in the back section and jumps are lippy but other than that track is awesome

Re: MX Sim Cup - 2012

Posted: Wed Oct 31, 2012 7:00 am
by RoczenLT
Moon427 wrote:
RoczenLT wrote:
RoczenLT wrote:Why it not work for me?? Please help, thanks :)
Mising s.... file .... . .. . .
Why ? Please help :)
HERE. You would find this if you go back and look at the posts.
dionhuybers wrote:For people who cant ride the track because not al object, and decals are in the game. you have to download this! i had same problems but with this the track is great!

link 1- http://mxsimulator.com/trackcomp1/trackcomp1.zip

link 2- http://mxsimulator.com/sx2012/ And download the last one, Las Vegas!

Have fun guys! :D
Thanks :)

Re: MX Sim Cup - 2012

Posted: Wed Oct 31, 2012 2:23 pm
by Mansson#475
adhkcrfhonda wrote:
Mansson#475 wrote:
What was your gearing for that?
0 1

Re: MX Sim Cup - 2012

Posted: Wed Oct 31, 2012 3:33 pm
by ddmx
Well, for your first (I've seen or downloaded) track I'd have to say you killed it on this one. My only real question is why you did not name the track 2012 MEC. It is of course a replica of the real life race. The 2012 SX races are not named MXS SX Rd1 for example.

Because the track is modeled after the supercross series tracks it makes it ideal for racing. I'd like to see a 1:1 version of this track released as well. Currently I don't hesitate at all on the jumps because the technicality is diluted by the larger scale. Drop another version down to 1:1 and make the jumps slightly more peaky and you'll have another winner.

Re: MX Sim Cup - 2012

Posted: Wed Oct 31, 2012 3:51 pm
by barrington314
ddmx wrote:Well, for your first (I've seen or downloaded) track I'd have to say you killed it on this one. My only real question is why you did not name the track 2012 MEC. It is of course a replica of the real life race. The 2012 SX races are not named MXS SX Rd1 for example.

Because the track is modeled after the supercross series tracks it makes it ideal for racing. I'd like to see a 1:1 version of this track released as well. Currently I don't hesitate at all on the jumps because the technicality is diluted by the larger scale. Drop another version down to 1:1 and make the jumps slightly more peaky and you'll have another winner.
Thanks David. I didnt use monster in the name because i was hopeful that rF would run an event with it. Also monster isnt a supporter of the game. Infact, its quite the opposite from what i was told.
Kyle Watts and VMXSKY are making a version of it as well. And after playing some of their other tracks, i have a feeling theirs might be more of a 1:1. Well see. If not, i may do that, but id have to figure something out with the stadium. Its already too big as it is. Thats why i threw in so many extra objects, to make it not feel so empty.

Re: MX Sim Cup - 2012

Posted: Wed Oct 31, 2012 8:07 pm
by dionhuybers
I think jlv should make a button that says "Sift Like Dungey"! haha would be badass :P

Re: MX Sim Cup - 2012

Posted: Thu Nov 01, 2012 12:06 am
by david
looks sweet but i downloaded it and it says "warning, cant load blahblahblah" and a bunch of stuff doesnt show up on the track....is there any necessary tracks or objects we need for this to stop?

Re: MX Sim Cup - 2012

Posted: Thu Nov 01, 2012 5:14 am
by Scotty226
david wrote:looks sweet but i downloaded it and it says "warning, cant load blahblahblah" and a bunch of stuff doesnt show up on the track....is there any necessary tracks or objects we need for this to stop?
Durp
dionhuybers wrote:For people who cant ride the track because not al object, and decals are in the game. you have to download this! i had same problems but with this the track is great!

link 1- http://mxsimulator.com/trackcomp1/trackcomp1.zip

link 2- http://mxsimulator.com/sx2012/ And download the last one, Las Vegas!

Have fun guys! :D

Re: MX Sim Cup - 2012

Posted: Thu Nov 01, 2012 7:44 am
by dionhuybers
Some peopoe just never learn -_-

Re: MX Sim Cup - 2012

Posted: Thu Nov 01, 2012 10:24 pm
by Justin653
really like the track barrington! heres a review of my thoughts.

PROS- very accurate,fun to ride, love the jump
CONS- traction (seems very slick to me), the whoops the ruts or whatever is in the whoops i think there are too many i think theyd have been much better with no ruts or fewer ruts.
however i am a fan of the track i think you did a nice job and i look forward to you making more tracks *cough* make me st louis 2009 :)

Re: MX Sim Cup - 2012

Posted: Sun Nov 04, 2012 12:22 am
by AMcBride95
Looks absolutely beautiful, cant wait for the download to finish so i can play :D

Re: MX Sim Cup - 2012

Posted: Sun Nov 04, 2012 1:06 am
by AMcBride95
The track looks beautiful, but I seem to missing a couple objects. Would anyone happen to know where I could find @mxsimcup2012/models.tufflow.shp and @mxsimcup2012/models/bale_ddmx_pit.shp ? Those are the only things it says that I am missing...

Re: MX Sim Cup - 2012

Posted: Mon Nov 05, 2012 2:17 am
by Suzuki_Rider940
i have a question. do u have to use the joker lane because of scripting, or is it just to be ignored? :?: