make sure you have this one installed.
http://puremxs.com/Tracks/TrackViewer.aspx?TrackID=416
Washougal Ground Shaders
Forum rules
If your topic doesn't contain a track link, this is the wrong place to post it.
If your topic doesn't contain a track link, this is the wrong place to post it.
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- Crushed Dissenter
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- Joined: Mon Sep 10, 2012 5:02 pm
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Re: Washougal Ground Shaders
thank you for the link but puremxs give me error
Code: Select all
Server Error in '/' Application.
Exception of type 'System.OutOfMemoryException' was thrown.
Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.
Exception Details: System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
Source Error:
An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below.
Stack Trace:
[OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.]
System.Web.Hosting.IIS7WorkerRequest.SendResponseFromFileStream(FileStream f, Int64 offset, Int64 length) +164
System.Web.Hosting.IIS7WorkerRequest.SendResponseFromFile(String name, Int64 offset, Int64 length) +110
System.Web.HttpFileResponseElement.System.Web.IHttpResponseElement.Send(HttpWorkerRequest wr) +89
System.Web.HttpWriter.Send(HttpWorkerRequest wr) +76
System.Web.HttpResponse.UpdateNativeResponse(Boolean sendHeaders) +908
System.Web.HttpRuntime.FinishRequestNotification(IIS7WorkerRequest wr, HttpContext context, RequestNotificationStatus& status) +159
Version Information: Microsoft .NET Framework Version:2.0.50727.4223; ASP.NET Version:2.0.50727.4223
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- Crushed Dissenter
- Posts: 841
- Joined: Mon Sep 10, 2012 5:02 pm
- Location: Dallas, TX
Re: Washougal Ground Shaders
Try again, it works for me. But I know what you're talking about, I've gotten that error before with other links. I think that may mean the server is overloaded but I could be, and probably am, wrong.
Re: Washougal Ground Shaders
Tried again, track looks sick
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Re: Washougal Ground Shaders
shaders look sick, but man that makes it harder to see the ruts and bumps. That or it could just be that its been so long since ive played a national track.
Re: Washougal Ground Shaders
having just rode the washougal track before Dj released this I think its the other way around. I can see the ruts way better now than I ever could before on this track. Its looking awesome great work!barrington314 wrote:shaders look sick, but man that makes it harder to see the ruts and bumps. That or it could just be that its been so long since ive played a national track.
Re: Washougal Ground Shaders
I think it makes it easier as well. There's still a small amount of shading in the shadows, so you can pick up ruts and bumps easier. Thats in my opinion anyway
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Re: Washougal Ground Shaders
Thanks DJ, for making the track closest to me the best one in the game, IMHO.
jlv wrote:If it weren't for Havoc I'd have been arguing with the 12 year olds by myself.
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Re: Washougal Ground Shaders
I don't know why this isn't working for me, and when I do turn on Shader Programs it just makes my game lag.
@taggerdesigns #ScreamingCreative