P&J Compound

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Jay
Posts: 1624
Joined: Wed Oct 12, 2011 4:59 am
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P&J Compound

Postby Jay » Fri Nov 23, 2012 1:21 pm

Image
DOWNLOAD

4 tracks
2x- SX
1x- MX
1x- Bush trail

Features
-Has terrain shading
-ShadingX2 included for people who cant run shaders
-Each track has its own timing gates and is capable of racing
-everything else is in the readme

Huge thanks to Checkerz for his help turning this track into something worth releasing.
Image

mxboy97
Posts: 583
Joined: Fri Jun 11, 2010 11:34 am
Team: TeamTimo

Re: P&J Compound

Postby mxboy97 » Fri Nov 23, 2012 2:30 pm

Looks great! downloading now..

benjii
Posts: 18
Joined: Sun Nov 13, 2011 7:07 pm
Team: Mickes motor
Location: Sweden

Re: P&J Compound

Postby benjii » Fri Nov 23, 2012 3:11 pm

WOW looks SICK! :D

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mxsisboss
Posts: 1682
Joined: Mon Feb 06, 2012 6:11 pm

Re: P&J Compound

Postby mxsisboss » Fri Nov 23, 2012 3:33 pm

Looks incredible!
cr500zd wrote:is there anyway that 500cc bikes will be put into the game?
jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.

TheLoco
Posts: 76
Joined: Sun Jan 09, 2011 10:14 pm
Team: Privateer
Location: Germany

Re: P&J Compound

Postby TheLoco » Fri Nov 23, 2012 3:43 pm

Super Fun Tracks
nice work

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goudbeekie
Crushed Dissenter
Posts: 1560
Joined: Mon Dec 26, 2011 11:16 am
Team: TattlerMX Honda
Location: Netherlands

Re: P&J Compound

Postby goudbeekie » Fri Nov 23, 2012 4:58 pm

mxboy97 wrote:Looks great! downloading now..

Hondarider77f
Crushed Dissenter
Posts: 177
Joined: Sat Mar 03, 2012 10:25 pm
Team: TwistMoto

Re: P&J Compound

Postby Hondarider77f » Fri Nov 23, 2012 5:24 pm

Best track ever, but I had to delete tons of the statues, they clogged it up so bad.

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137
Posts: 2481
Joined: Wed Jun 24, 2009 1:31 am
Team: LCQ Studios / rF
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Re: P&J Compound

Postby 137 » Fri Nov 23, 2012 5:43 pm

Great track Jay! Everything flowed really good and I love the enviroment. Thanks to everybody who helped with this track.
If you enjoy what I make, donate to the cause 8) It's very much appreciated!!
Image

RoczenLT
Posts: 41
Joined: Tue Jun 26, 2012 5:29 pm
Team: Privateer

Re: P&J Compound

Postby RoczenLT » Fri Nov 23, 2012 6:53 pm

Why ? "Warning: Non power of 2 texture @Tracks (OPEN THIS FOLDER)/PandJCompuondSX1/map.png" ?
Hello :)

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RK55
Posts: 71
Joined: Sun Oct 21, 2012 10:39 am
Team: Privateer shredder
Location: Netherlands

Re: P&J Compound

Postby RK55 » Fri Nov 23, 2012 7:10 pm

boss!
Go Impossible! bbrrraaaaawwwwppp

sam-brinkley
Posts: 306
Joined: Fri Feb 15, 2008 11:12 am
Team: Pro Privateer
Location: England
Contact:

Re: P&J Compound

Postby sam-brinkley » Fri Nov 23, 2012 8:00 pm

Fun track, but this is the only track that lags for me. And I lags bad for me!

Such a shame. But thanks.
Image

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KTM880
Posts: 1056
Joined: Sun Aug 28, 2011 10:09 am
Location: QLD, Straya
Contact:

Re: P&J Compound

Postby KTM880 » Fri Nov 23, 2012 8:38 pm

Such a piece of shit James :wink:

It makes my computer crash :lol:
MX181 wrote:one of them bop it toys from when I was a child that taught young girls how not to give a hand job?

Flo#114
Posts: 752
Joined: Mon Aug 22, 2011 7:01 pm
Team: FCrew
Location: France, Strasbourg

Re: P&J Compound

Postby Flo#114 » Fri Nov 23, 2012 9:15 pm

My god, that's mx track !
Image

Hondarider77f
Crushed Dissenter
Posts: 177
Joined: Sat Mar 03, 2012 10:25 pm
Team: TwistMoto

Re: P&J Compound

Postby Hondarider77f » Fri Nov 23, 2012 9:33 pm

Is anyone opposed to me posting a link to this track, but cleaned up alot so people that have lag problems won't have them anymore?

Jay
Posts: 1624
Joined: Wed Oct 12, 2011 4:59 am
Contact:

Re: P&J Compound

Postby Jay » Fri Nov 23, 2012 10:04 pm

Hondarider77f wrote:Is anyone opposed to me posting a link to this track, but cleaned up alot so people that have lag problems won't have them anymore?

Sure man that's fine with me
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