Attacker: UberMoto SX Test Facility

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attacker5
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Attacker: UberMoto SX Test Facility

Postby attacker5 » Wed Dec 26, 2012 6:04 pm

Hello all,
This is the UberMoto SX Test Facility, its a short, +- 40 second lap time SX track. The track was mainly an experiment for myself, but I think it turned out quite nice, a little short, but fun none the less, and hopefully the practice track to increase the point count for team UberMoto!
Enjoy!

Credits:
James Andrew - Help and Motivation, fences and some decals.
Mitchell Brock (Pulse) - Shrubs.

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http://www.mediafire.com/?6e5ebyjb5vmhluf
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Flo#114
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Re: Attacker: UberMoto SX Test Facility

Postby Flo#114 » Wed Dec 26, 2012 6:10 pm

Awesomeeeeeeeee good job la flama rouge!
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mxs4crf
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Re: Attacker: UberMoto SX Test Facility

Postby mxs4crf » Wed Dec 26, 2012 6:18 pm

Flo#114 wrote:Awesomeeeeeeeee good job la flama rouge!
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Motofinne #375
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Re: Attacker: UberMoto SX Test Facility

Postby Motofinne #375 » Wed Dec 26, 2012 6:22 pm

Wow, first the spazztic track and now this. Thanks attacker!

Gremo13
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Re: Attacker: UberMoto SX Test Facility

Postby Gremo13 » Wed Dec 26, 2012 7:10 pm

:shock: awesome realistic fun track man thanks attaker

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goudbeekie
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Re: Attacker: UberMoto SX Test Facility

Postby goudbeekie » Wed Dec 26, 2012 7:38 pm

mxs4crf wrote:
Flo#114 wrote:Awesomeeeeeeeee good job la flama rouge!

Pamlex86
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Re: Attacker: UberMoto SX Test Facility

Postby Pamlex86 » Wed Dec 26, 2012 8:12 pm

What I am doing wrong?

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:(

Pamlex86
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Re: Attacker: UberMoto SX Test Facility

Postby Pamlex86 » Wed Dec 26, 2012 8:14 pm

Im running high quality settings
Look at the tracks graphics (incase someone did not understand)

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attacker5
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Re: Attacker: UberMoto SX Test Facility

Postby attacker5 » Wed Dec 26, 2012 8:34 pm

Turn shaders on.
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KTM880
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Re: Attacker: UberMoto SX Test Facility

Postby KTM880 » Wed Dec 26, 2012 8:35 pm

Kinda wish I woulda known about this one but looks sick nonetheless.
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checkerz
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Re: Attacker: UberMoto SX Test Facility

Postby checkerz » Wed Dec 26, 2012 8:48 pm

My hatred for 1:1 tracks continues... but this one is better than most. It certainty looks great!

Beyond being 1:1, the rhythms were a bit "forced". As in, if I got out of the intended line, there wasn't a place for me to land or was a jump that you couldn't even double cleanly off.

I liked the jump shapes and definitely the detail in the terrain and decals was second to none. Even the puddles looked great.

Only visual feedback I have is the trees being two drastically different colors looked odd along with them sharing hte same height.

Still, good stuff for sure.I will play this more and it'll be a screenshot favorite for the photogs for sure.

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attacker5
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Re: Attacker: UberMoto SX Test Facility

Postby attacker5 » Wed Dec 26, 2012 8:54 pm

Thank you Chris, I agree with everything you pointed out.
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barrington314
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Re: Attacker: UberMoto SX Test Facility

Postby barrington314 » Wed Dec 26, 2012 9:56 pm

Track looks really good attacker. Im just not a fan of 1:1. still had some fun though. Again, textures and the environment look great. Do some more!

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MXTYSEN21
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Re: Attacker: UberMoto SX Test Facility

Postby MXTYSEN21 » Wed Dec 26, 2012 10:14 pm

Looks legit man, nice track.
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you are a G jlv

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hondaman
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Re: Attacker: UberMoto SX Test Facility

Postby hondaman » Wed Dec 26, 2012 10:25 pm

attacker5 wrote:Turn shaders on.

Noob question but I have my shaders turned on and it still looks like this. Wth? :roll: :roll:
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