Attacker: UberMoto SX Test Facility

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DJ99X
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Re: Attacker: UberMoto SX Test Facility

Post by DJ99X »

Not a fan of that method of texturing. It makes the dirt look flat in unlit areas; there's no ambient lighting for the dirt particles
Halvorson
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Re: Attacker: UberMoto SX Test Facility

Post by Halvorson »

wut. We had a team track in the making?
MX181
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Re: Attacker: UberMoto SX Test Facility

Post by MX181 »

It's dope as anything this Ubermoto team is coming out swinging for sure
KTM880
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Re: Attacker: UberMoto SX Test Facility

Post by KTM880 »

Halvorson wrote:wut. We had a team track in the making?
IKR
Still can't play the track for a week :(
MX181 wrote:one of them bop it toys from when I was a child that taught young girls how not to give a hand job?
BGnastyy905
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Re: Attacker: UberMoto SX Test Facility

Post by BGnastyy905 »

Don't like the 1:1 scale, gets boring quick along with it being a really short SX.
@taggerdesigns #ScreamingCreative
attacker5
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Joined: Tue Aug 18, 2009 8:53 pm
Team: Ub e moh tow

Re: Attacker: UberMoto SX Test Facility

Post by attacker5 »

Pretty much all the tracks i will make will be 1:1, i don't know, just feels like its right.
AuTo MaTik
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Re: Attacker: UberMoto SX Test Facility

Post by AuTo MaTik »

Berms. Are. Phenomenal. Fun track, ran a 30.5.
I'm washed.
BGnastyy905
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Re: Attacker: UberMoto SX Test Facility

Post by BGnastyy905 »

attacker5 wrote:Pretty much all the tracks i will make will be 1:1, i don't know, just feels like its right.
To each his own 8)
@taggerdesigns #ScreamingCreative
dylan22
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Joined: Wed Apr 21, 2010 7:46 am
Location: South Australia

Re: Attacker: UberMoto SX Test Facility

Post by dylan22 »

So fun to just pound laps. It's easy on the eyes and you can rail the corners so hard. My one dislike is that section before the double then the whoops, There isn't really a rhythm to it.
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attacker5
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Joined: Tue Aug 18, 2009 8:53 pm
Team: Ub e moh tow

Re: Attacker: UberMoto SX Test Facility

Post by attacker5 »

BGnastyy905 wrote:
attacker5 wrote:Pretty much all the tracks i will make will be 1:1, i don't know, just feels like its right.
To each his own 8)
True true.
dylan22 wrote:So fun to just pound laps. It's easy on the eyes and you can rail the corners so hard. My one dislike is that section before the double then the whoops, There isn't really a rhythm to it.
Thank you, I agree. My objective was to make sure I can make a track looks somewhat nice, didn't want to spend to much time on the displacement. I have something in the works :wink:
KarlssonRacing
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Joined: Sun Jul 01, 2012 11:30 am

Re: Attacker: UberMoto SX Test Facility

Post by KarlssonRacing »

Were´s That LIKE Button? Awesome Attacker!
The smell of racegas at the morning... Mhmmm!
YOU CAN`T LIVE WITHOUT IT!!!
supercross711
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Re: Attacker: UberMoto SX Test Facility

Post by supercross711 »

I agree about the 1.1. It seems to get boring quick. Its a very good track, well made. The rythems are a little wierd and the decals look awful without ground shaders but thats the only things i really noticed. Very fun once you get the hang of the 1.1 scale. More of an AX though with 26 second laptimes.
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P2sta wrote:Read it again, you are going full are going full 'meurican here.
toonys66
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Location: south france

Re: Attacker: UberMoto SX Test Facility

Post by toonys66 »

thanks attacker! i love this track!! the texture and i like the 1:1. i don t know, it feels more real... mayube i m wrong but it s what i feel!! also i like the texture! hope you make another type of sx test track but longer!, like the ktm test track ll be awesome...
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checkerz
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Re: Attacker: UberMoto SX Test Facility

Post by checkerz »

attacker5 wrote:Pretty much all the tracks i will make will be 1:1, i don't know, just feels like its right.
Haggqvist used to tell me the same thing... He's now building at 1:1.1 :)
DJD
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Re: Attacker: UberMoto SX Test Facility

Post by DJD »

I build my tracks 1: Fun.

I dont measure shit, i just build until it feels fun to ride.
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