Local Cold Raceway - Release

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Tom cortvriendt
Posts: 2304
Joined: Wed Oct 07, 2009 12:48 pm
Team: TeamTimo
Location: Netherlands

Local Cold Raceway - Release

Postby Tom cortvriendt » Fri Jan 18, 2013 10:31 pm

Image

Hey guys, it is winter time, and its cold in the Netherlands! So i have nothing to do except learning for my exams.
My best time is 2.01.4, i think its possible under the 2 minutes, try to beat the time trail.
Enough talk, have fun!

Thanks to
- Haqqvist for his track objects
- Rewind for my problems
- Everyone i forgot

Link: http://www.mediafire.com/?9nxtalgl58w7s1w

ps: everything is jump-able, even on a 250.
TeamTimo
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol

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BraapBraap
Posts: 346
Joined: Sun Sep 18, 2011 7:04 pm
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Re: Local Cold Raceway - Release

Postby BraapBraap » Sat Jan 19, 2013 1:12 am

Yah so about being jumpable.... Haha... Most things are jumpable on a 50 and for the corners it seems like you and some buddies rode the track with erode on a bit to much. Other than that really fun track. Traction is almost perfect and the fun factor is defiantly there.
Will Johns | Privateer

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BGnastyy905
Posts: 676
Joined: Wed Mar 21, 2012 3:14 am
Team: Tagger Designs
Location: Southern CA
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Re: Local Cold Raceway - Release

Postby BGnastyy905 » Sat Jan 19, 2013 2:12 am

Pretty fun layout, only thing I don't like is the turns. Wish the ruts would hold you in them better, and there was some more shading in them and the bumps going into them. Great job though!
@taggerdesigns #ScreamingCreative

Tom cortvriendt
Posts: 2304
Joined: Wed Oct 07, 2009 12:48 pm
Team: TeamTimo
Location: Netherlands

Re: Local Cold Raceway - Release

Postby Tom cortvriendt » Sat Jan 19, 2013 10:56 am

Thanks guys, i tested it with erode, maybe its to much. Im gonna work on that for my next track
TeamTimo
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol

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BraapBraap
Posts: 346
Joined: Sun Sep 18, 2011 7:04 pm
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Re: Local Cold Raceway - Release

Postby BraapBraap » Sat Jan 19, 2013 2:45 pm

Tom cortvriendt wrote:Thanks guys, i tested it with erode, maybe its to much. Im gonna work on that for my next track


Yah man, don't get me wrong it was a great track the erode was just to high.
Will Johns | Privateer


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