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Local Cold Raceway - Release
Posted: Fri Jan 18, 2013 10:31 pm
by Tom cortvriendt
Hey guys, it is winter time, and its cold in the Netherlands! So i have nothing to do except learning for my exams.
My best time is 2.01.4, i think its possible under the 2 minutes, try to beat the time trail.
Enough talk, have fun!
Thanks to
- Haqqvist for his track objects
- Rewind for my problems
- Everyone i forgot
Link:
http://www.mediafire.com/?9nxtalgl58w7s1w
ps: everything is jump-able, even on a 250.
Re: Local Cold Raceway - Release
Posted: Sat Jan 19, 2013 1:12 am
by BraapBraap
Yah so about being jumpable.... Haha... Most things are jumpable on a 50 and for the corners it seems like you and some buddies rode the track with erode on a bit to much. Other than that really fun track. Traction is almost perfect and the fun factor is defiantly there.
Re: Local Cold Raceway - Release
Posted: Sat Jan 19, 2013 2:12 am
by BGnastyy905
Pretty fun layout, only thing I don't like is the turns. Wish the ruts would hold you in them better, and there was some more shading in them and the bumps going into them. Great job though!
Re: Local Cold Raceway - Release
Posted: Sat Jan 19, 2013 10:56 am
by Tom cortvriendt
Thanks guys, i tested it with erode, maybe its to much. Im gonna work on that for my next track
Re: Local Cold Raceway - Release
Posted: Sat Jan 19, 2013 2:45 pm
by BraapBraap
Tom cortvriendt wrote:Thanks guys, i tested it with erode, maybe its to much. Im gonna work on that for my next track
Yah man, don't get me wrong it was a great track the erode was just to high.