fmx paradise

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Posts: 1822
Joined: Tue Jun 05, 2012 9:59 pm
Team: Privateer
Location: UK

Re: fmx paradise

Postby MotardMatt220 » Sat Apr 06, 2013 3:10 pm

kasmo88 wrote:
MotardMatt220 wrote:let me know if you need help with decals and statues, other then that looks pretty decent :)

Thanks :) I sure do need some help with those :) I cant figure out how to add and move those and so on :D I need to get better computer too i think my game starts to lag always when track looks good :D

okay sick, pm me and il help you

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Re: fmx paradise

Postby Suzuki_Rider940 » Fri Apr 19, 2013 1:26 pm

Isn't it a bit too much? I mean, I know that it's awesome, REALY AWESOME, but I just think it's a little too crowded. :| You know what I'm saying?

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Re: fmx paradise

Postby kasmo88 » Mon Apr 22, 2013 4:39 pm

Yea i know. Well yes and no. There is too much stuff but that also gives more lines that arent really ment to be jumped. Works for me but if it feels too packed it really is easy just to make it flat also

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Re: fmx paradise

Postby brad_robbo » Sun Oct 22, 2017 7:47 am

hey mate i know its a old track but could you update the traction to like really gripy

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