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fmx paradise

Posted: Thu Apr 04, 2013 7:59 pm
by kasmo88
Hey worked bit more with the fmx track not cool textures but i think this track is pretty fun just to be riding around doing some flips and stuff..
hopefully you try it out and let me know what you think.
There is lots of different lines and crappy speed and style track and you can transfer many jumps.
hopefully you like it :)

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track link http://www.mediafire.com/?so3shtxggltukc6

Re: fmx paradise

Posted: Thu Apr 04, 2013 8:09 pm
by GustavoMX930'
siiiiiiiiiiiiiiiiiiiick

Re: fmx paradise

Posted: Fri Apr 05, 2013 12:35 am
by BGnastyy905
So fun to mess around on! If the dirt wasn't so spotty looking, I think it would be a lot more appealing and make it easier to find where to go. Still good though!

Re: fmx paradise

Posted: Fri Apr 05, 2013 3:04 am
by InsaneFMX
I love you...

Re: fmx paradise

Posted: Fri Apr 05, 2013 3:18 am
by DM 119
Ramps For Days
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Re: fmx paradise

Posted: Fri Apr 05, 2013 11:40 am
by darnified
Swag, kush, purp, purp!

Re: fmx paradise

Posted: Fri Apr 05, 2013 3:25 pm
by ABRacing18
This looks like something that would be in the Saw movies. If scares me. :cry:

Re: fmx paradise

Posted: Fri Apr 05, 2013 4:05 pm
by DM 119
darnified wrote:Swag, kush, purp, purp!
Image

Re: fmx paradise

Posted: Fri Apr 05, 2013 4:35 pm
by Zwine
OMG!!!!!!!

Re: fmx paradise

Posted: Fri Apr 05, 2013 5:40 pm
by trc797
the track rocks :D :o :shock:

Re: fmx paradise

Posted: Fri Apr 05, 2013 7:21 pm
by jbob23
I enjoy tracks like this. Your last track was pretty fun. You have a lot of creativity. It just seems like a lot of your jumps don't have enough pop to them. There is a huge run up to them and then they throw you far in distance but not very floats. It wouldn't be bad but your landings are too steep. There is absolutely no room for error on the jumps so it kind of takes the fun out of it. I think if you focused on a smaller area and got jumps that flowed well together with nice landing you could really be on to something. Your track is still fun don't get me wrong. Just takes a really long time to find the flow on it. Then it is hard to throw whips and flips consistently in a fun way. Keep at it man!

Re: fmx paradise

Posted: Fri Apr 05, 2013 8:00 pm
by dionhuybers
[sarcasm] Not enough jumps in my opinion... [/sarcasm]

Re: fmx paradise

Posted: Fri Apr 05, 2013 8:09 pm
by kasmo88
Hey thanks to all was suprised to see so much good feedback :) thanks again :)

Hey Jbob23
Thanks i see what you mean. But ill try to explain why the jumps are the way they are haha :)
So i do ride fmx myself and i tried to do a jump and landing that would "feel" like i am hitting 8m radius ramp at 20m/65ft so thats where it started.
So finally i got the gap and ramp size somewhat sorted out and the landing was too mellow and it was just too easy. so i made landings steeper so you need to time those like in real life and to me it feels pretty much the same hearing the bike and i know if im going to hit the landing. Most of the jumps are trying to be aussie comp ramps at 75ft and 8m at 65ft and 3rd gear ramps around 100ft mark but yeah there is some jumps that arent exactly that :)
but anyways i can pretty much hit the landing smooth as butter everytime its not super easy but for me it keeps it fun :)
and i can do decent whips of jumps and flipping is easy i just lean back at right time and go through the gears i dont need to clutch it and it flips really nice without clutch.
Try playing it on a 250 2 smoke for me it works so good on that track i have problems on a 450 on that track :)
Not bashing on you i appreciate your feedback hopefully this helps you :)
and thanks to you all again.
post some video of you tricking that map out?
and let me know if you think its too hard :)





I enjoy tracks like this. Your last track was pretty fun. You have a lot of creativity. It just seems like a lot of your jumps don't have enough pop to them. There is a huge run up to them and then they throw you far in distance but not very floats. It wouldn't be bad but your landings are too steep. There is absolutely no room for error on the jumps so it kind of takes the fun out of it. I think if you focused on a smaller area and got jumps that flowed well together with nice landing you could really be on to something. Your track is still fun don't get me wrong. Just takes a really long time to find the flow on it. Then it is hard to throw whips and flips consistently in a fun way. Keep at it man!

Re: fmx paradise

Posted: Sat Apr 06, 2013 2:28 pm
by MotardMatt220
let me know if you need help with decals and statues, other then that looks pretty decent :)

Re: fmx paradise

Posted: Sat Apr 06, 2013 3:04 pm
by kasmo88
MotardMatt220 wrote:let me know if you need help with decals and statues, other then that looks pretty decent :)
Thanks :) I sure do need some help with those :) I cant figure out how to add and move those and so on :D I need to get better computer too i think my game starts to lag always when track looks good :D