fmx paradise

Post your tracks here
Forum rules
If your topic doesn't contain a track link, this is the wrong place to post it.
User avatar
MotardMatt220
Posts: 1821
Joined: Tue Jun 05, 2012 9:59 pm
Team: Privateer
Location: UK

Re: fmx paradise

Postby MotardMatt220 » Sat Apr 06, 2013 3:10 pm

kasmo88 wrote:
MotardMatt220 wrote:let me know if you need help with decals and statues, other then that looks pretty decent :)


Thanks :) I sure do need some help with those :) I cant figure out how to add and move those and so on :D I need to get better computer too i think my game starts to lag always when track looks good :D


okay sick, pm me and il help you
Image

User avatar
Suzuki_Rider940
Posts: 46
Joined: Wed Jul 18, 2012 4:00 pm
Team: Privateer
Location: Minnesota

Re: fmx paradise

Postby Suzuki_Rider940 » Fri Apr 19, 2013 1:26 pm

Isn't it a bit too much? I mean, I know that it's awesome, REALY AWESOME, but I just think it's a little too crowded. :| You know what I'm saying?

kasmo88
Posts: 11
Joined: Sun Dec 16, 2012 6:42 pm

Re: fmx paradise

Postby kasmo88 » Mon Apr 22, 2013 4:39 pm

Yea i know. Well yes and no. There is too much stuff but that also gives more lines that arent really ment to be jumped. Works for me but if it feels too packed it really is easy just to make it flat also

brad_robbo
Posts: 8
Joined: Tue Jun 02, 2015 11:28 am
Team: BCP Honda Australia

Re: fmx paradise

Postby brad_robbo » Sun Oct 22, 2017 7:47 am

hey mate i know its a old track but could you update the traction to like really gripy


Return to “Tracks”

Who is online

Users browsing this forum: X-manmadness and 6 guests