Yolo Backyard - Release

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Tom cortvriendt
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Yolo Backyard - Release

Postby Tom cortvriendt » Fri Jul 05, 2013 2:31 pm

Hey guys, this is my new track. It is a backyard of a rich family, so thats why the track is so big :lol: The jumps are huge and you can whip them like hell, have fun!

Image

Credits:
- Huge credits to Dion Huybers for: Water Bassin, Shading, timing gates, last section before the finish, all his help and everything he did for me, you're a awesome guy man
- Mxboy for helping with billboards and track picture

Note: The jumps are steep, i know. But thats the way i like tracks, I make tracks I love to ride 8)

Link: http://www.mediafire.com/?yx5i3ll9329ezmf
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motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol

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dionhuybers
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Re: Yolo Backyard - Release

Postby dionhuybers » Fri Jul 05, 2013 3:29 pm

Tom cortvriendt wrote:Note: The jumps are steep, i know. But thats the way i like tracks, I make tracks I love to ride 8)


Dion Huybers wrote:Note: Keep making these tracks because they are fucking awesome! Love your work and keep them up buddy! Glad i was able to help! :D
Image

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TheDude
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Re: Yolo Backyard - Release

Postby TheDude » Fri Jul 05, 2013 3:51 pm

dionhuybers wrote:
Tom cortvriendt wrote:Note: The jumps are steep, i know. But thats the way i like tracks, I make tracks I love to ride 8)


Dion Huybers wrote:Note: Keep making these tracks because they are fucking awesome! Love your work and keep them up buddy! Glad i was able to help! :D


Note: I can't whip that jumps but the track is sweet!
12th MX1 EMF - MX Series 2012

LarsBaso230
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Re: Yolo Backyard - Release

Postby LarsBaso230 » Fri Jul 05, 2013 10:51 pm

I guess u pro track creaters isnt using the in game editing, but what do u use? :)

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JT43
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Re: Yolo Backyard - Release

Postby JT43 » Sat Jul 06, 2013 9:39 am

LarsBaso230 wrote:I guess u pro track creaters isnt using the in game editing, but what do u use? :)

The track editor is what most people use to make tracks. Its easy once you get the hang of it and know the best techniques. Other people though choose to use Earth Sculptor and Photoshop. Personally I use the editor simply because I find it the easiest one to use and its free.
jlv wrote: Motardmatt220 is a crock of shit

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YzJarne_196
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Re: Yolo Backyard - Release

Postby YzJarne_196 » Sat Jul 06, 2013 12:08 pm

I don't know what's your stability is on but i can't whip those things :lol: Fun layout and very good looking environment and textures. Overall good job!

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Banksy
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Re: Yolo Backyard - Release

Postby Banksy » Sat Jul 06, 2013 12:50 pm

swagyolo420blazeitfaggot

nice track man

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dionhuybers
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Re: Yolo Backyard - Release

Postby dionhuybers » Sat Jul 06, 2013 5:58 pm

LarsBaso230 wrote:I guess u pro track creaters isnt using the in game editing, but what do u use? :)



Dion Huybers wrote:Note:I use the ingame editor aswell! you can make some sick ass stuff onesyou have got the hang out of it! :D practise baby, practise!
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Tom cortvriendt
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Location: Netherlands

Re: Yolo Backyard - Release

Postby Tom cortvriendt » Sun Jul 07, 2013 9:52 am

Yeah, i use editor too! Tried it with photoshop but it didnt work. + Editor is way more fun for me
TeamTimo
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol


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