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2013 Motosport World Grand Prix Rd 10: Kegums

Posted: Tue Jul 09, 2013 8:59 pm
by haggqvist
Image
This is the track that will be used for round 10 of the 2013 Motosport World Grand Prix series.

Links:
High-res with shaders: http://www.mediafire.com/download/tebw5 ... _shader.7z
Normal-res with shaders: http://www.mediafire.com/download/kaduq ... _shader.7z
Normal-res without shaders: http://www.mediafire.com/download/cc4pr ... .shader.7z
Low-res without shaders: http://www.mediafire.com/download/09t0p ... .shader.7z

Instructions:
- Download the versions you want and extract in your personal folder.
- If you've downloaded and extracted several versions just add a .bak extension to the filenames of the versions that you don't want to use.

Re: 2013 Motosport World Grand Prix Rd 10: Kegums

Posted: Tue Jul 09, 2013 9:01 pm
by 760Liam
Sweet! Can't wait to ride it! :D

Re: 2013 Motosport World Grand Prix Rd 10: Kegums

Posted: Tue Jul 09, 2013 9:37 pm
by MXJProductions
My gosh what a great track Haqq. Superb work m8

Re: 2013 Motosport World Grand Prix Rd 10: Kegums

Posted: Wed Jul 10, 2013 1:03 am
by DesertLife106A
this track is SICK :mrgreen:
huge props!!!

Re: 2013 Motosport World Grand Prix Rd 10: Kegums

Posted: Wed Jul 10, 2013 4:49 am
by ant40c
SO MUCH FUN! Probably one of the best all season!

Re: 2013 Motosport World Grand Prix Rd 10: Kegums

Posted: Wed Jul 10, 2013 7:24 am
by toonys66
really awesome!! ride so good!! everything is perfect!! traction, feeling, bumps.... you really both master the creation of tracks!!!
thanks so much for your work!!

Re: 2013 Motosport World Grand Prix Rd 10: Kegums

Posted: Wed Jul 10, 2013 7:25 am
by Hauzimir
Wait for loket guys :) .. Best track ever :)

Re: 2013 Motosport World Grand Prix Rd 10: Kegums

Posted: Wed Jul 10, 2013 8:54 am
by YzJarne_196
Finally a track where I have the feeling that the scale is good and it's a real replica. Traction seems perfect to me compared to the real track. The ruts are great, not those miniscule haggqvist Hangtown-ish ruts. Great work!

Re: 2013 Motosport World Grand Prix Rd 10: Kegums

Posted: Wed Jul 10, 2013 1:29 pm
by cloud_2901
Are there any servers which host these GP tracks? I think most of them are pretty sweet, but only ever raced em by myself.. Would be far more fun with people :D

Re: 2013 Motosport World Grand Prix Rd 10: Kegums

Posted: Wed Jul 10, 2013 1:46 pm
by p2sta
awesome work as always! Keep them coming guys! And huge thanks for sure

Re: 2013 Motosport World Grand Prix Rd 10: Kegums

Posted: Wed Jul 10, 2013 1:57 pm
by dionhuybers
I LOVE IT! Best GP track untill now! absolutly great, thanks a lot! :D

Re: 2013 Motosport World Grand Prix Rd 10: Kegums

Posted: Wed Jul 10, 2013 7:17 pm
by AuTo MaTik
Love this track! May be the best GP yet.

Re: 2013 Motosport World Grand Prix Rd 10: Kegums

Posted: Wed Jul 10, 2013 8:57 pm
by Lo2Rider
One of my favorite track wih Unadilla.

Only thing I dislike is traction (as often in this game). Even with a little acceleration you can flip at 720 and you don't even know why.

Also, would it be possible, for next round, to have a version without all the banner, tree...? Maybe it could help people without powerfull computer!

Re: 2013 Motosport World Grand Prix Rd 10: Kegums

Posted: Thu Jul 11, 2013 8:04 am
by Lynch
Turn Model Geometric Detail to 0 in the advanced graphics setup.

Re: 2013 Motosport World Grand Prix Rd 10: Kegums

Posted: Sat Jul 13, 2013 5:00 am
by waynesim
AWESOME! My favorite yet,great job guys....Big thanx :)