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Flock MX
Posted: Tue Aug 06, 2013 5:44 pm
by KGuin44

Welcome to Flock mx
This is my first track
Sorry, but your not going to make it over any of the jumps on anything smaller than a 450.
Its not very realistic but hey its a video game I play it so I don't have to worry about going over the bars on a 150 foot jump!
Have fun, and no timing gates couldn't get that figured out I may do an updated version with them!
Credits
who ever made
Washougal 2013 &
millvile 2013 along with the maker of
Johnson mine mx and cromieville
and people who tested it!
and dj for the redbull arches.
Thanks!
Track link:
http://www.mediafire.com/?090jx77d78vwi4v
Re: Flock MX
Posted: Tue Aug 06, 2013 5:55 pm
by KGuin44
sorry the picture got messed up heres some better ones!

Re: Flock MX
Posted: Thu Aug 08, 2013 4:39 am
by KGuin44
OKAY SORRY YOU HAVE TO HAVE ALL THE TRACKS I MENTIONED IN THE CREDITS TO HAVE ALL THE OBJECTS
Re: Flock MX
Posted: Fri Aug 09, 2013 4:20 am
by juicer731
Someone should put this up on a server.
Re: Flock MX
Posted: Fri Aug 09, 2013 10:28 am
by YzJarne_196
juicer731 wrote:Someone should put this up on a server.
Lolwut? There isn't even a startgate, you just end up starting in the woods somewhere
Re: Flock MX
Posted: Fri Aug 09, 2013 3:59 pm
by juicer731
So??? I don't care. This track is fun and that's all I want in a track. All there are on the servers nowadays are replica tracks. This track is super fun to just mess around and it would be even better to play online.
Re: Flock MX
Posted: Fri Aug 09, 2013 4:29 pm
by checkerz
KGuin44 wrote:
Have fun, and no timing gates couldn't get that figured out I may do an updated version with them!
Couldn't figure it out, really? You realize there are tutorials on the forums explaining it, and it's extremely simple. More like, "I was in a rush to get this track out and was too lazy to look into timing gates, so I just tossed it out there."
KGuin44 wrote:
Credits
who ever made
Washougal 2013 &
millvile 2013 along with the maker of
Johnson mine mx and cromieville
and people who tested it!
and dj for the redbull arches.
Thanks!
Glad to know you could take the time to dig through these tracks and pull the contents from them, but couldn't take the time to look up the creators to give them credit for the stuff you used. AND, expecting people to download 4 tracks just to see the objects on yours... probably not a good idea. I can see referencing one if you must, but 4?
/endrant
Hopefully instead of taking this personal you take it as advice to improve.
Re: Flock MX
Posted: Sat Aug 10, 2013 12:39 am
by rsbdotexe
While this is a very unrealistic track, it's also a very fun track to mess around on. =) Thank you very much for sharing something different with us!
Re: Flock MX
Posted: Sun Aug 11, 2013 12:04 am
by LarsBaso230
I love this track soo much! Have you spend alot of time on this? Cause it looks pretty nooby, but it is very good and fun track! Specially the sand sections!
Re: Flock MX
Posted: Sun Aug 11, 2013 5:14 am
by KGuin44
checkerz wrote:KGuin44 wrote:
Have fun, and no timing gates couldn't get that figured out I may do an updated version with them!
Couldn't figure it out, really? You realize there are tutorials on the forums explaining it, and it's extremely simple. More like, "I was in a rush to get this track out and was too lazy to look into timing gates, so I just tossed it out there."
KGuin44 wrote:
Credits
who ever made
Washougal 2013 &
millvile 2013 along with the maker of
Johnson mine mx and cromieville
and people who tested it!
and dj for the redbull arches.
Thanks!
Glad to know you could take the time to dig through these tracks and pull the contents from them, but couldn't take the time to look up the creators to give them credit for the stuff you used. AND, expecting people to download 4 tracks just to see the objects on yours... probably not a good idea. I can see referencing one if you must, but 4?
/endrant
Hopefully instead of taking this personal you take it as advice to improve.
'
Okay this is my first track i havent got the figured out timing gates and I can never learn from tutorials and i hate asking on here because people are rude. And im doing an updated version so you wont have to download 4 files once again i figured out getting objects and dirt into the game myself, so you dont have to complain about that. And i respect object creators very much and, but im pretty sure none of them are going to get that angry that i didnt track them down on the internet to credit them if they want to see there name on my track credits so bad feek free to PM me and i will add your name on the updated track. It be nice to get some feedback on the actual track instead of you complaining what i did wrong posting it.
Re: Flock MX
Posted: Sun Aug 11, 2013 5:15 am
by KGuin44
YzJarne_196 wrote:juicer731 wrote:Someone should put this up on a server.
Lolwut? There isn't even a startgate, you just end up starting in the woods somewhere
there is starting gates im going to get working timing gates on a updated version in a week or so if you want to see the gates go to the right of the finish line jump!

Re: Flock MX
Posted: Wed Aug 14, 2013 10:09 pm
by ABRacing18
What a weird name for a track. It looks cool but in reality it's just ok.
Re: Flock MX
Posted: Thu Aug 15, 2013 1:26 am
by Racers52
KGuin44 wrote:checkerz wrote:KGuin44 wrote:
Have fun, and no timing gates couldn't get that figured out I may do an updated version with them!
Couldn't figure it out, really? You realize there are tutorials on the forums explaining it, and it's extremely simple. More like, "I was in a rush to get this track out and was too lazy to look into timing gates, so I just tossed it out there."
KGuin44 wrote:
Credits
who ever made
Washougal 2013 &
millvile 2013 along with the maker of
Johnson mine mx and cromieville
and people who tested it!
and dj for the redbull arches.
Thanks!
Glad to know you could take the time to dig through these tracks and pull the contents from them, but couldn't take the time to look up the creators to give them credit for the stuff you used. AND, expecting people to download 4 tracks just to see the objects on yours... probably not a good idea. I can see referencing one if you must, but 4?
/endrant
Hopefully instead of taking this personal you take it as advice to improve.
'
Okay this is my first track i havent got the figured out timing gates and I can never learn from tutorials and i hate asking on here because people are rude. And im doing an updated version so you wont have to download 4 files once again i figured out getting objects and dirt into the game myself, so you dont have to complain about that. And i respect object creators very much and, but im pretty sure none of them are going to get that angry that i didnt track them down on the internet to credit them if they want to see there name on my track credits so bad feek free to PM me and i will add your name on the updated track. It be nice to get some feedback on the actual track instead of you complaining what i did wrong posting it.
He wasn't complaining. He was straight up telling you what you did wrong. Thats just something you have to get used to. You track ideas are pretty cool, but not having timing gates and starting in the correct position kinda ruined this track for me.
For your first track I'll give you a break. Hope to see more tracks out of you. Overall rating 5.0/10
Re: Flock MX
Posted: Mon Feb 17, 2014 2:46 am
by RAMIREZ122
juicer731 wrote:Someone should put this up on a server.
foreals! this track is amazing!