2013 MLO Winter Series Round 1

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Ivan M.
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2013 MLO Winter Series Round 1

Postby Ivan M. » Tue Dec 03, 2013 4:07 am

Image
Here is Round 1 of the MLO Winter Series Provided by Twistmoto
http://www.mediafire.com/download/ha13o719hg3ttdc/mlo.winter.series.sx.rd1.saf.7z

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HondaRider746
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Re: 2013 MLO Winter Series Round 1

Postby HondaRider746 » Tue Dec 03, 2013 5:48 am

The track looks sick as heck but rides like crap imo, the skybox and stadium look freaking sweet so props to whoever made the stadium and textures.
Image

I throw whips.

Yamahaman95
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Re: 2013 MLO Winter Series Round 1

Postby Yamahaman95 » Tue Dec 03, 2013 6:52 am

HondaRider746 wrote:The track looks sick as heck but rides like crap imo, the skybox and stadium look freaking sweet so props to whoever made the stadium and textures.


whoa scott, don't be a dick head, track rides in a unique way, and i like that, i like that its not made like every other track out, definatly going to be a challenge..my only complaint is the whoops :P
Tiller Crocker wrote:Look at those handlebar guards

Craig
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Re: 2013 MLO Winter Series Round 1

Postby Craig » Tue Dec 03, 2013 7:04 am

Yamahaman95 wrote:
HondaRider746 wrote:The track looks sick as heck but rides like crap imo, the skybox and stadium look freaking sweet so props to whoever made the stadium and textures.


whoa scott, don't be a dick head, track rides in a unique way, and i like that, i like that its not made like every other track out, definatly going to be a challenge..my only complaint is the whoops :P

He's not being a dick he's just telling the truth
I guess you just can't handle the truth

Prada
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Re: 2013 MLO Winter Series Round 1

Postby Prada » Tue Dec 03, 2013 8:54 am

Such scare

Prada
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Re: 2013 MLO Winter Series Round 1

Postby Prada » Tue Dec 03, 2013 8:54 am

Much truth

760Liam
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Re: 2013 MLO Winter Series Round 1

Postby 760Liam » Tue Dec 03, 2013 1:57 pm

Looks pretty cool, downloading now. :D
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Yamahaman95
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Re: 2013 MLO Winter Series Round 1

Postby Yamahaman95 » Tue Dec 03, 2013 3:36 pm

Craig wrote:
Yamahaman95 wrote:
HondaRider746 wrote:The track looks sick as heck but rides like crap imo, the skybox and stadium look freaking sweet so props to whoever made the stadium and textures.


whoa scott, don't be a dick head, track rides in a unique way, and i like that, i like that its not made like every other track out, definatly going to be a challenge..my only complaint is the whoops :P

He's not being a dick he's just telling the truth
I guess you just can't handle the truth


got me...
Tiller Crocker wrote:Look at those handlebar guards

Ddavis
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Re: 2013 MLO Winter Series Round 1

Postby Ddavis » Tue Dec 03, 2013 4:02 pm

I don't know if I signed up, is there a rider list available?
DX3
rF

2015 Unadilla 3rd Place Moto 1 + 13 Top 5's
13 7th [250 W] 14 6th [250 E] 9th [450 MX] 15 9th [450 MX] 16 11th [450 MX] 17 7th [450 SX]
EMF
2015 Phoenix SX Main Event Winner + 5 podiums
14 6th [450 SX] 15 5th [450 SX]

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twistmoto
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Re: 2013 MLO Winter Series Round 1

Postby twistmoto » Wed Dec 04, 2013 11:20 pm

Here is a link to low res, don't know if it is much better, but you can try.
http://www.mediafire.com/download/ghd2hw0ff908e0r/mlo.winter.series.sx.rd1.lowres.7z
Image

BuryYourHead707
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Re: 2013 MLO Winter Series Round 1

Postby BuryYourHead707 » Mon Dec 09, 2013 11:13 pm

First off, thank you for the track. Like others have said, the stadium looks awesome, as well as most objects.

Now, I'm not exactly sure who built this track, but here is my list of Pros and Cons:

+Whoops. I felt that both the sand whoops as well as the regular whoops had a good feel to them, and while others may disagree, I believe
they feel better than JLV's whoops.

+Flow. Spacing as well as jump patterns not only felt right, but where fun. I could definitely see some tight racing on this track with all of the different lines.

+Presentation. The look and feel of the track/stadium is spot on. I feel like I'm racing at a Supercross event.

-Roughness. The tops of each jump were too smoothed out, while the bottoms/transitions felt rough and edgy. For instance, the finish line looks like a triangle with dirt layered on top. Smoothing the base would go a long way.

-Wideness in 90* corners. It was only the 90* turns that felt too wide... It made the outside almost unusable considering how much faster the inside is, which diminishes the chances of good racing due to the track beins one lined in certain corners.

-Berms. Something was off. They were long(circumference) and short(Height), which made it hard to use the berm effectively. I believe you have the correct curvature (slope), but the other two variables need some adjusting.


Everything else seemed just fine. Decals could use some work too, but that isn't necessary for this track to be awesome. I think the main problem with the textures is that it's noticeable that they're tiled. If you had blended them a bit better it would look perfect.

Otherwise keep at it, I look forward to round 2!


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