Motoranch Replica

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SOAB_465
Posts: 535
Joined: Wed Mar 02, 2011 4:45 pm
Location: Alberta

Motoranch Replica

Postby SOAB_465 » Fri Dec 20, 2013 4:17 am

465th post!!! :D

This is my replica of the MXTrackbuilders' supercross track at the Motoranch in Texas.

I used the pictures RacerX had up a few weeks ago to model it as close as I could. I know the environment isn't spectacular but I feel like it rides pretty well. I used some of Markham's gradients from Checkerz' supercross tracks, and fiddled with them some.

The other track to the north is a kids'/50cc track that rides alright on the 50's in game, but it doesn't have timing gates or anything.

here's a picture of it ingame:

Image

Link: http://www.mediafire.com/download/629y6 ... oranch.zip

The skybox is from Motosport Compound
The bales are Haggvist's GP bales
The trees and grass that aren't in the blank track pack are Checkerz' from Mission Valley Dos and Next Friday
The decals are from Motoboss and Jay
The jumps that aren't original are from Checkerz' new supercrosses (Markham's template)

you can open it and mess around with whatever you want, but if you use any of the objects or decals give credit to those people ^^^ because I didn't make anything in these folders.

If you try it out, let me know what you think, I've never released a track before.

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XFR Motorsports #222
Posts: 166
Joined: Tue Jul 09, 2013 1:31 pm
Team: XFR Motorsports
Location: Canada

Re: Motoranch Replica

Postby XFR Motorsports #222 » Fri Dec 20, 2013 4:51 am

Looks Dope, could be better textures unless the pic is just bad quality?
This guy..... NOW THIS GUY, has some sick video's!
http://www.youtube.com/user/EBG4MING

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SOAB_465
Posts: 535
Joined: Wed Mar 02, 2011 4:45 pm
Location: Alberta

Re: Motoranch Replica

Postby SOAB_465 » Fri Dec 20, 2013 3:10 pm

The textures are from Barcia's Compound and Jay's Decal Pack, so I think they're pretty top shelf in their own right. My $6 laptop can't run shaders and runs out of texture memory, so I have to use compatibility settings, but I hoped it would look ok when the settings are cranked up.

DM 119
Posts: 579
Joined: Mon Jan 16, 2012 3:03 pm
Location: North Carolina

Re: Motoranch Replica

Postby DM 119 » Fri Dec 20, 2013 4:03 pm

Decals arent very good at all, Track rides really good though. Thank you for the release!

Slick
Posts: 21
Joined: Wed Dec 18, 2013 7:38 pm
Team: Privateer

Re: Motoranch Replica

Postby Slick » Fri Dec 20, 2013 10:05 pm

DM 119 wrote:Decals are very good. Track rides really good too. Thank you for the release!

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SOAB_465
Posts: 535
Joined: Wed Mar 02, 2011 4:45 pm
Location: Alberta

Re: Motoranch Replica

Postby SOAB_465 » Sat Dec 21, 2013 12:19 am

DM 119 wrote:Decals arent very good at all, Track rides really good though. Thank you for the release!


I apologize for butchering the decals Jay and Motoboss made. They look bad ass when someone who knows how to place them puts them to use. I'll try and use simpler ones that don't showcase my full ineptitude on my next track.

Thanks for the feedback, I'm glad some people are riding it!

Slick
Posts: 21
Joined: Wed Dec 18, 2013 7:38 pm
Team: Privateer

Re: Motoranch Replica

Postby Slick » Sat Dec 21, 2013 3:06 am

^bad idea. Don't cover up your lack of decal placing skills by using less quality decals. Take your time to improve the ones you've got. Granted, you can't do that if the decals you have suck but the ones you have don't so like I previously said. Take your time. It will pay off.
I didn't mean to offend you by saying "lack of decal placing skills". I was just rearranging what you had already said. :wink:

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Nick#126
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Re: Motoranch Replica

Postby Nick#126 » Sat Dec 21, 2013 9:36 am

pretty fun to ride, thanks !
Nick van Gerwen

Image

DM 119
Posts: 579
Joined: Mon Jan 16, 2012 3:03 pm
Location: North Carolina

Re: Motoranch Replica

Postby DM 119 » Sat Dec 21, 2013 10:31 pm

SOAB_465 wrote:
DM 119 wrote:Decals arent very good at all, Track rides really good though. Thank you for the release!


I apologize for butchering the decals Jay and Motoboss made. They look bad ass when someone who knows how to place them puts them to use. I'll try and use simpler ones that don't showcase my full ineptitude on my next track.

Thanks for the feedback, I'm glad some people are riding it!

Nothing to apologize for man, Track is badass riding wise just a little struggle in visuals. Which is the hardest part to get right imo.


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