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Christmas Special: Summit Lake

Posted: Tue Dec 24, 2013 7:03 pm
by blaster70
**Merry Christmas and Happy New Year**

Image

First of all, I just want to say that this is not the full potential I could've gotten out of this track, but it is worthy of a release. I just don't have the patience or skill to make it any better. Anyways, Summit Lake is my first replica with any elevation change, and the terrain part of it I'm pretty happy with. Since this isn't the full potential of Summit Lake, anyone who knows the track really well, or is an awesome track builder, can improve this track or use it as a base for a new one. By the way, this is the 2012 version if anyone plans on using this as a base. If anyone is really ambitious, or bored, I give you my permission to use my terrain as a base for the trail system that runs through the mx track, just include me in the credits and pm me a beta. For info on the track irl and more, check out http://www.summitlakegamefarm.com.

dl link: https://www.dropbox.com/s/hj9irfww2oodg ... 20Lake.zip

Credits:
lighting - Motoboss
bales\banner - Morrisville Mx
modified decals\billboards - Renton Mx
camper\van - motoboss
decals - Mansson#475, Suzuki5, Jay, Tom cortvriendt, and whoever was involved with the 2012 version of Millville
roundbale - Markham
whoever made the sky
DJ199X for his single texture pack
shrubs - dj
haggqvist for his benkeboda and sorketorp trackfiles
jlv - for the game
and anyone who has something on here

If I didn't mention you in the credits, let me know so you can be thanked properly in the future.

Re: Christmas Special: Summit Lake

Posted: Tue Dec 24, 2013 7:19 pm
by Nick#126
Really fun, thanks man and merry x-mas !

Re: Christmas Special: Summit Lake

Posted: Tue Dec 24, 2013 7:45 pm
by Phathry25
It's a nice replica and all, but it's not really that fun because you can't see the bumps. I think you captured the feel and environment of the track fairly well, I mean it was instantly recognizable. It would be at least a million times better without the invisible braking bumps.

It felt a little flat all together, but what I mentioned above is really the show stopper.

Re: Christmas Special: Summit Lake

Posted: Tue Dec 24, 2013 9:08 pm
by blaster70
Nick#126 wrote:Really fun, thanks man and merry x-mas !
Thanks man, really appreciate it!
Phathry25 wrote:It's a nice replica and all, but it's not really that fun because you can't see the bumps. I think you captured the feel and environment of the track fairly well, I mean it was instantly recognizable. It would be at least a million times better without the invisible braking bumps.

It felt a little flat all together, but what I mentioned above is really the show stopper.
Yeah I agree with you 100%, its just that Ive been chiseling away at this track for so long that I lost the patience for fine details like that. I think real height data probably would have helped it feel a little more realistic and less flat, but I just don't know how to do that. Thanks for the advice though, I'll use it for my next track.

Re: Christmas Special: Summit Lake

Posted: Fri Dec 27, 2013 2:18 am
by Halvorson
Love this track. Somthing about local tracks really turns me on.

Re: Christmas Special: Summit Lake

Posted: Mon Dec 30, 2013 6:36 pm
by blaster70
Image

agreed.

Re: Christmas Special: Summit Lake

Posted: Mon Dec 30, 2013 9:49 pm
by Sdkdesing
nice track its reallly fun new favorite track :D nice keep making tracks

sorry for bad english im from belgium :D

Re: Christmas Special: Summit Lake

Posted: Tue Dec 31, 2013 2:23 am
by blaster70
Thanks man, it means a lot! I already have an overlay of the next track. 8)

Re: Christmas Special: Summit Lake

Posted: Wed Jan 01, 2014 6:54 am
by blaster70
Happy New Year!
I was trying to get the bots to work and they just wouldn't cross the finish, so I updated the timing gates.
https://www.dropbox.com/s/si7lfyq4i3ssr ... _gates.zip