Barleigh Ranch + Supermotard Track

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DJ99X
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Barleigh Ranch + Supermotard Track

Post by DJ99X »

OK, I've decided to put these tracks up. The AI aren't very good in either of them. Barleigh Ranch is a track thats used in the Australian MX Nationals, and it was the track where there was the epic battle between Chad Reed and Daniel Reardon.
The Supermotard track was just a bit of a concept track, i turned the friction up, and you get the shakes a bit.

Anyway, give it a go!

Image

Image
Attachments
Trackset.7z
Hope you enjoy it....
(4.4 MiB) Downloaded 1676 times
Last edited by DJ99X on Wed Apr 09, 2008 11:08 am, edited 1 time in total.
tobz173
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Re: Barleigh Ranch + Supermotard Track

Post by tobz173 »

a track pic would be saweet.
Image
Dont ever question my determination and my will to win - Chad Reed
Netdemon01
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Re: Barleigh Ranch + Supermotard Track

Post by Netdemon01 »

These are both fun tracks. Nice job on them. The Supermotard is interesting to race around on and the extra grip on the pavement is a nice touch. You can do some pretty sweet wheelies on the pavement.

It seems you have a lot of good track ideas and creativity with putting in your own trees, billboards, and ect. Keep up the nice work man, its good stuff. :D
#189

"This game will always be about pushing it right to the edge without going over .... to keep up with the top riders you will still have to be right on the edge of control." - jlv
Joe
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Re: Barleigh Ranch + Supermotard Track

Post by Joe »

Netdemon01 wrote:These are both fun tracks. Nice job on them. The Supermotard is interesting to race around on and the extra grip on the pavement is a nice touch. You can do some pretty sweet wheelies on the pavement.

It seems you have a lot of good track ideas and creativity with putting in your own trees, billboards, and ect. Keep up the nice work man, its good stuff. :D
agree
jlv
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Re: Barleigh Ranch + Supermotard Track

Post by jlv »

Very nice work. You should have seen me gooning it up getting started after I fell on the pavement section. :P
triggerhappy
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Re: Barleigh Ranch + Supermotard Track

Post by triggerhappy »

Having some troubles with the supermotard track. Here's a screenshot:

Image

Directory layout:

Image
DJ99X
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Re: Barleigh Ranch + Supermotard Track

Post by DJ99X »

Oh, its because you have put the track in another folder. See, the way i have the tiles set up is (in texturelist) Supermotard/tar.ppm for example. If you want to fix it, change it to Supermotard/tracks/tar.ppm.

I'm guessing that on Barleigh Ranch, no tree's are appearing? Same problem, except as there are so many tree's, you won't want to do the above for each tree. I'd say get rid of the tracks folder, as its just going to cause more trouble down the road, as alot of tracks will have custom stuff added like this (especially my tracks).
triggerhappy
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Re: Barleigh Ranch + Supermotard Track

Post by triggerhappy »

Right, I'll get rid of the tracks folder then. Thanks. :)
Mikey
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Re: Barleigh Ranch + Supermotard Track

Post by Mikey »

1) Can you jump that 1st table or double? can not remeber what it is now
2) Can you update this its sick AS!
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DJ99X
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Re: Barleigh Ranch + Supermotard Track

Post by DJ99X »

Lol, way to did up a skeleton. One that I wish was kept buried :(
Mikey
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Re: Barleigh Ranch + Supermotard Track

Post by Mikey »

maybe if you decided to un-block my PM's or MSN i would have of been glad to ask.
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